Don't Starve

Don't Starve

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Godly Fire
 
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0.012 MB
Sep 1, 2013 @ 10:58am
Apr 8, 2014 @ 11:11am
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In 1 collection by NeatWolf
A NeatWolf's Don't Starve MODS collection
2 items
Description
GODLY FIRE v0.4
*** Makes fire and light sources last way-y longer-y ***

--- For all those players that like to have some more breath and would like to focus on other aspects of the game ---
*AND* for feeding that little pyromaniac that is within you, so...
...DON'T BE SHY, SET A FIRE!


WHAT IT DOES: It scales up all maximum fueled lightsources durations so that a firepit lasts one season (12 default length days).
Fire is also unaffected by the weather and is more likely to spread.
NOTE: It should only affect fires/objects created while the mod is enabled. Previous light sources/fires will keep their previous duration, but can be fueled (if can be fueled) to keep up with the overall duration increase.

FULL LIST OF CHANGES:
(all durations take a default in-game day as reference):

- All base and maximum (fueled) durations of fire/light sources have been proportionally scaled up so that a fire pit lasts one season (12 days) if not fueled, and a fire camp half this amount.
- Fire duration is unaffected by the weather, in either negative or positive way.
- There's a 50% and 25% chance of igniting a flammable object when hit by a torch or a lighter. If the object is not hittable or combustible, this has no effect.
- The torch lasts a day and a half.
- The pig torch lasts 7 days.
- The Miner Hat and the Lantern last 7 days.
- The Nightlight lasts 12 days, to a maximum of 48 when fueled (relatively more powerful than before)
- The fueling power of all objects has been scaled up accordingly.

COMPATIBILITY: should work with every mod that doesn't tweak the very same things.

ON REQUEST: additions and tweaks (eg: a more balanced version of the mod, selective tweaks, and so on)

UPDATE 0.4 - Compatible with Reign of Giants

UPDATE v0.3 - Made compatible for the new Don't Starve version, still working on preventing fire places and fire pits to extinguish when sleeping
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19 Comments
Fe May 3, 2015 @ 8:15am 
Hi, I want fire to be affected by weather (to add some realistic feeling), please tell me which part of .lua file should I change?

I guess I should change this value "TUNING.FIREPIT_RAIN_RATE = 0" to 1 ?
Red Cyka Mar 8, 2015 @ 12:50am 
Out of Date
Mortamax99 Jun 16, 2014 @ 5:14am 
Idea...Toggle-fire! can you make it so i can toggle my fire instead of waiting for it to go out... or is that a different mod?
King Sombra Apr 13, 2014 @ 4:30pm 
How about updating for the endothermic fires/firepits?
SkyroBlade Mar 14, 2014 @ 4:58pm 
Update?
Hast Feb 4, 2014 @ 1:51pm 
Are you planning to change colour of fire ? For example more red colour ?
qP Dec 20, 2013 @ 4:44am 
It's good!
TURNIP FARMER Dec 17, 2013 @ 4:14am 
It's pretty nasty this thing because may the fire last forever, but....It burns EVERY item and it's really not good to place it in forests. You should add a Fire-Meter. I mean, you should set the fire's power. This fire is getting a bit low > Nice and Comfy > This fire is getting out of hand.
NeatWolf  [author] Sep 10, 2013 @ 4:38pm 
UPDATE v0.3 - Made compatible for the new Don't Starve version, still working on preventing fire places and fire pits to extinguish when sleeping. The "infinite version" already has it but I should make a few more tweaks for this one. Stay tuned!
@andynguyen3223: De nada, you're welcome :)
Stephano242 Sep 10, 2013 @ 12:33pm 
Thanks Neatwolf