Portal 2

Portal 2

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Description
...and yet, so so far.
3 Comments
ajar Aug 30, 2013 @ 10:54am 
engaging, tricky and fun, although hard at moments. nice idea but probably coul be reworked (see reasons in the review below, by nicklonuim) :)
ram ranch  [author] Aug 29, 2013 @ 9:27am 
Wow, quite an extensive review you've given me! Yes, I know there are big problems with the cube button thing but it was the only way I could guarantee it landed on the button. Nevertheless, the suggestion is very good. Considering how good this review you've written is, I'll be sure to check out your collection of tests! @nicklonium
nicklonium Aug 29, 2013 @ 4:13am 
That was pretty good, quite easy but uses a decent variety of items and mechanics to keep it interesting and entertaining. The cube fling mechanic you've set up is likely to be very unpredictable as cubes flung from that height can bounce or land in a corner without activating the cube but I suppose the player can just respawn the cube. It might be worth finding a way to let the player see the cube button just so they know exactly where the cube is going and if they need to press the cube dropper button again.

I've got a little collection of chambers going and I'm always interested in feedback on each chamber or the collection as a whole. I'd be grateful if you'd have a look:
Elementary