229 ratings
Jester's Altis Showcase
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis
File Size:
0.346 MB
Aug 28, 2013 @ 5:02pm
Mar 20 @ 6:58pm
9 change notes ( view )
Welcome to Jester's Altis Showcase and Range! Now with UAVs, Mortars, Tanks, Artillery, MLRS, VAS Ammoboxes and more!


We now not only have a range on Stratis, but on Altis as well. This showcase can be played either in single-player or with up to 10 friends in co-op. Enjoy! And report any issues you find so I can fix/upgrade.


-Added all AAF reinforcement vehicles and aircraft

-Slightly altered starting loadouts


-Added: Tanks, Jets, Self Propelled Artillery, Self Propelled Anti-Air, Static Weapons, Rearm/Refuel stations, Civilian Vehicles, more watercraft, and more - All Sandbox Content is now(should be) on the range

-Changed: Vehicle Shooting Stations, Mortar Pit Location, Static Weapon Location, Airfield Helo enclosures. enough diving gear for 10 players at the watercraft and diving station.


-Added Strategic Map Teleportation! Just step into the H-Barrier area with the Altis Map and the strategic map will open. Be aware, only one person can be using the strategic map at a time.

-Added the Salt Flats Airfield! Use the strategic map teleportation(or any available transport) to get to the Airfield. All the helicopters except two transport choppers have been moved to the airfield.

-Added two Greyhawk UAVs to the airfield.

-Fixed the Watercraft/Scuba area and added an teleport option via strategic map.

-Fixed the respawn position. You will no longer respawn inside of the elevated shooting positions.

-Added map markers
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EliteSpetzNaz Oct 6 @ 9:14pm 
@Drumheller - Thanks for the heads up, I played it a bit and it seems very well put together, thank you for this!
Drumheller  [author] Oct 6 @ 7:56pm 
@EliteSpetzNaz - No. Nothing should despawn.
EliteSpetzNaz Oct 6 @ 1:07pm 
Ive subscribed to a few sandbox scenarios, love being able to practice sniping and flying. My question is, in this scenario, do vehicles despawn after being left alone? On another scenario, I had spawned a heli, flew it to an area where there were enemies, and was going to practice sniping, when I turned around after I ran out of ammo, the damn helicopter had despawned. Also, same scenario, I loaded an ATV into one of the larger helis, flew to a hillside far from the spawn and when I opened up the cargo bay the damn thing was gone. I'll check it out later, but figured I'd ask here first. Thanks for the scenario, love these things.
pfcbrooner Sep 8 @ 11:18am 
How bout enemies to fight not just targets :D
Fishcakes Aug 30 @ 5:24pm 
Hey, could you make it co-op?
Ryan Begbie Aug 29 @ 4:09pm 
This is great Drumheller :) But I host it and friend finds me but it says I am 1.26 and he is on 1.28 but bottom right on main menu it says 1.28.xxxxxx etc.

Also do you mind updating to support respawns? Like 20 secs? and ammo on stuff are unlimited if possible? I like to get used to stuff
Napolean Jul 4 @ 7:34am 
should add zeus it doesnt work ):
Mr. Skootz Jun 11 @ 5:15pm 
When I detroy two of the three Zamak Transports on the range, the UGV Stompers parked behind me will start shooting me. I've been testing this for the past half hour or so to see if they attack after destroying other vehicles but it seems to only be the trucks.
Kyle [|SNC|] Apr 18 @ 1:49am 
Jester, thanks for mod I use it alot. Is there anywhere I can download this to use on a multiplayer server? thanks...
Drumheller  [author] Mar 23 @ 5:04pm 
Pater you didn't even check it did you? It was updated 2 days ago.