UPDATE (NEXUS MODS):
In addition to the great survival / realism mods posted below, there are a number of mods that fit well with this collection, but are not yet available on Steam Workshop.
ASIS is a fantastic mod by the prolific and notorious Plutoman, which adds additional enemy spawns and improves upon the enemy A.I. tactics, for example, enemies will use potions and heal their allies with magic. NPCs will even be able to use spells from all your other installed mods!
Deadly Combat overhauls Skyrim's combat mechanics. You will no longer be able to stun lock enemies, and every attack has a chance to stagger. Most encounters will be much more challenging, as enemies react to the player in a more realistic way. When timed just right, wards be used to reflect shouts and spells right back at the caster.
Occupy Skyrim adds epic additional random encounters to recreate the experience of a province that is truly at war, or with say a merchant under attack by a massive Falmer raid, etc. Greatly improves the game!
Real Wildlife adds many new variant creatures and enemies (and organs with new alchemical properties). Make sure to download only the "no food" version (file labeled "Real Wildlife - Skyrim 1_341 No Food") - so it won't conflict with IMCN.
Interesting NPCs is one of my favorites, a mod which adds 64 new voiced NPCs to flesh out the game world, with some interesting and fun quests.
This is a suite of survival and realism mods I've tried which all complement each other very well, and some fixes. You can click "subscribe to all" for this collection.
For anyone interested in trying a survival/realism playthrough, Chesko's Frostfall and Imp's More Complex Needs are must-have mods. IMCN incorporates a detailed and immersive needs system to track hunger, thirst, protein and nutrition stats for every food and drink item in the game.
IMCN is a perfect pairing with Frostfall, which incorporates a way to track your core body temperature as you traverse the harsh terrain and frozen wastes. You can customize the rate of exposure with Frostfall and there are a number of optional settings so you can dial up the hardcore.
The best feature of Frostfall is that it gives you a reason to seek out warm places, and provides a way to craft tents, bedrolls, firekits, cooking pots, all of which you can deploy in any location in Skyrim. LtMattMoo's Camping further enhances this aspect, by incorporating various types of craftable tents, tanning racks, chairs, a storage container, even a small mortar and pestle which allows you to concoct potions in the field (with a significant penalty compared to a normal alchemy station).
The Unofficial Skyrim Patch is another must-have mod, not only for those interested in a survival playthrough, but for everyone. This mod fixes hundreds of bugs and glitches in the vanilla game, such as a leveling multiplier bug that makes the Civil War quests far too easy if you are above level 10. Here is a complete list of all the fixes: http://baldurdash.org/TESSkyrim/USKPFixList.html
Arthmoor's "Live Another Life" is a brilliant mod that allows you to select a background and starting location for your character from among a dozen different possible origin stories, from being shipwrecked off the coast of Winterhold, to starting as a Necromancer, or a member of the Forsworn. You can even select a "Surprise Me!" option, for added fun with a random origin. Here is a list of all the different origins you can choose: http://pastebin.com/index/rqRqApGH
Deployable Traps and Throwing Weapons - Death From Afar combine well to add an entirely new player class to the game, allowing a stealthy ranger character to make strategic use of numerous traps to take out enemies big and small and craftable throwing axes, torches and special poison or vials of flaming oil. This is a great way to experience Skyrim combat in an entirely new way.
Build Your Own Home is the best player home mod for a realism playthrough, and Sollar's Scenic Carriages enhances the realism and immersion of traveling across the land. Carriages are now able to transport you to any other city in real time, with a cantankerous Nord driver who points out various places of interest along the route, even stopping and waiting to allow you to exit the carriage and dispatch any enemies you might encounter along the roads. Just don't keep him waiting too long, as he's liable to get ornery.
Cliffworm's excellent Sounds of Skyrim: Dungeons enhances the Skyrim soundtrack with chilling ambient dungeon sounds that when combined with Darker Dungeons, Powerfang's Deadly Traps, SM Drop Lit Torches and Wieldable Lanterns takes the concept of dungeon exploration to the next level. Sounds of Skyrim: The Wilds provides the same level of enhancement to the ambient wilderness soundtrack.
I have not experienced any conflicts using these mods; however, there are some important load order guidelines to keep in mind. Unofficial Skyrim Patch should be at the very top of your load order (just after the official high res texture pack, if you are using it). Live Another Life must be placed very close to the end of your load order, and ASIS.esp must be at the very end, with ASIS-Dependency.esp just above it (second to last). Deployable Traps needs to be higher in the load order any other traps related mod (including Powerfang's Deadly Traps). RADIANCE, Occupy Skyrim, Real Wildlife and Deadly Dragons should also be close to the end, just above Live Another Life. Also, Bring Out Your Dead should be at the top, just below USKP.
These mods are completely compatible, so you can click SUBSCRIBE TO ALL if you want to add them all at once.
As is the case with any mods that incorporate scripts, it is always best to keep a clean save game on file to revert back to in case you decide you don't like the mod.
To get the most out of a survival/realism playthrough, it is advisable to tweak the game settings in order to disable the compass and slow down the timescale a bit. In order to disable the compass, you need to open SkyrimPrefs.ini in a text editor (location is C:\Users\USERNAME\Documents\My Games\Skyrim\SkyrimPrefs.ini), and change "bShowCompass=1" to "bShowCompass=0". Thanks to Whickus, we have the Better Quest Objectives mod, which enhances the descriptions for many of the quests to facilitate a more immersive way of finding quest locations.
If you find that day and night cycles too quickly when embarking on a journey, you can easily slow down the timescale using a console command. In order to slow it down to half pace, for example, open the developer console in-game and type "set timescale to 10" (the default timescale is 20, and real time is 1, so any number between 1 and 20).
Misery and despair have haunted you all your life. Just when you thought it couldn't get any worse, you've been arrested and thrown in the dungeons. Your trial was supposed to be weeks ago, only nobody has come for you. It's been so long since seeing dayl...
Adds working fishing poles, nets, dwarven boomfishing, working fishing gear, and many other fishing-themed goodies to Skyrim. Stop trying to grab fish with your bare hands! Look for a free pole and net in a rowboat on the Riften canal, or talk to local ge...
Welcome to Build Your Own Home, the mod where you do just as the title suggests. This mod exploded to be the 3rd* most endorsed house mod on Nexus ( http://skyrim.nexusmods.com/mods/18480/ ). And now I can finally upload it here.
This version of the mod will no longer be updated. However I am currently in the process of completely rebuilding the mod from scratch. It is currently in beta and is available from the Skyrim Nexus [url=http://skyrim.nexusmods.com/mods/36147/?tab=1...
Want a more immersive Skyrim experience? Enjoy the wonderful Skyrim scenery while riding in the back of a carriage (just like in the introduction!) ScenicCarriages transforms the non-moving Skyrim carriages to a fully functional carriage network! Carriage...
If you've been watching this space, you've probably already realized that this mod has become derelict. Each of my other mods has suffered the same. However, it is with great excitement that I announce my intent to return!
Ever wished you could immolate fools while flying your Stormcloak gang colours? Secede in style with these spankin' new sky blue Stormcloak-themed robes - with some leather and fur thrown in for good measure.
Do you like the College-style mage robes, but feel self-conscious about wearing blue in front of your crimson-clad comrades in the Imperial Legion? Here is the solution. Or, you know, a solution. Of sorts.
* NEW TREES: Four types of Aspen trees are now available to plant.
* NEW ITEM: The Staff of Efflorescence. "Paint" flowers across the land to decorate your forests. Flowers are not persistent, so go wild!
* Sloping and floating trees sho...
Current Version: 1.02
ATTENTION! Due to real life commitments, I will no longer be updating this mod. If you're interested in picking up where I left off, feel free--just drop me a line in the forums so I can link to the updated file.
The Dungeons includes 115+ sound effects to add life to the dungeons. The enemy type that inhabits a dungeon will make itself heard. At dungeons’ entrances, you also hear the exterior weather. If there’s a thunderstorm raging outside, you’ll hear th...
The Wilds focuses on adding sound effects in Skyrim's wilderness. With the 115 new sound effects, the purpose of The Wilds is to audibly enlarge Skyrim's fauna with the addition of various animals, birds and insects that play according to weather, time of...
I was always annoyed about how little traps played in exploring. They did soo little damage that you never had to worry about them at any sort of threat level. This mod makes every trap instant kill. The screenshot is from the B...
This mod gives all the followers you can recruit in the game the LightFoot perk which will prevent them from setting off dungeon traps. Although the image only shows a selection of followers, they have all been updated.
Divorce your current spouse, so you can marry the right one (HA suuure). Should not affect any other script or quest, as this is a standalone script attached to the Mara's Temple Shrine on the left side when you enter.
Craftable is now available in modular form:
Ancient Nords: http://steamcommunity.com/sharedfiles/filedetails/?id=11668
There are mods out there that let you get unenchanted Thalmor robes, wearable unenchanted Psiijic armor, and unenchanted Archmage Robes with or without the hood. This mod lets you create their entire outfits in the Leather category of the smithing forge. ...
NOTE: Disregard this note if you have not subscribed to my first version. This new version fixes the vendor bug which made it so that only Urag gro-Shub sold books. If you are satisfied with just Urag gro-Shub selling books, then carry on with whatever it...
Sorry for the lack of updates! Been away from Skyrim for a while. I've stopped supporting this mod but ultfreecomputing has picked up where I left off and made several improvements. Check out his mod Even Better Quest Objectives here:
This small but mighty texture mod enhances the distant low-detail terrain by re-creating from
scratch, a new more detailed and more defined texture map. This makes the distant terrain look
far better because it reduces blotchy patches, makes the terrain...
This mod adds 70 (2nd release) strong boxes throughout Skyrim. The boxes are bright green and are mostly put in hard to reach or well hidden places. To find them, look for a green sticks (see in picture gallery).
If you see one of these, that means the b...
Skyrim Grain Mills is just a small immersion adding mod. It allows you to create Flour (new ingredient) from Wheat at the various Grain Mills around Skyrim. It takes 2 Wheat items to create 1 Flour item. All you have to do is activ...
- A complete lore-friendly and rewarding disease system to Skyrim -
Diseases progresses over time, can be cured by resting, managing medicines, potions, etc. Player can get sick eventually, can craft medicines and "diseases poisons", can learn about dise...