Grand Theft Auto III

Grand Theft Auto III

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Achieving full XBOX 360 Controller support in GTA III
By Silent
This guide will let you know how to add full XInput support to GTA III! All you need to do is to download a modification for the game...
 
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About GInput
Hey, what's going on? You plugged in your PlayStation or XBOX pad in hopes that you'll be able to play GTA on your PC just like you used to play on the console, and for some reason you can't make the controls work properly? You can't use full possibilities of your brand new, XInput-compatible pad? Maybe you want to refresh your childhood memories after ages of playing IV and you're sick of the old-fashioned controls?

If any of these apply to you, GInput is the mod you've been looking for! This modification completely rewrites GTA III controls handling and ditches DirectInput in favour of XInput. This way, your PlayStation 3 and XBOX 360 pads will be handled by the game just perfectly, taking advantage of all their features, including analog triggers.
Features
  • Complete XInput support, so pads are mapped to match console versions perfectly (including Start button, which can't be mapped on PC version without this modification).
  • Proper vibration support - something that was cut from all PC versions of the game!
  • FIVE different control mappings - four setups matching PS2 selectable setups and fifth one being a recreation of GTA IV controls!
  • Pad buttons in In-Game helps, replacing PC key names (depending on user's choice, either PlayStation or XBOX buttons are shown).
  • An INI file with tons of options - including toggleable vibration, selecting controls setup, Invert Look option from console versions, axis inversion options from San Andreas and more!
  • Automatic switching between keyboard & mouse and pad controls, basing on last device input.
  • Support for Guide/PS button. The button is fully functional and can show your Steam Overlay menu if you launched the game via Steam!
  • Cheats input from the pad. Use classic PS2 cheats on PC!
  • Increased support for DualShock 3 controllers and SCP Driver Package - including pressure sensitive buttons and SIXAXIS accelerometers.
Downloading, Installation & Configuration
The modification can be downloaded from GTAGarage:
http://www.gtagarage.com/mods/show.php?id=24272

When downloaded, the package contains:
  • models directory - contains two TXD files with PS3/XBOX styled pad buttons
  • docs directory - contains a text file with all five button mappings (useful if you never played the game on PS2 or never tried playing IV with a pad) and two HTML files with cheats for the pad
  • GInputIII.asi - core of the modification
  • GInputIII.ini - configuration file - its possibilities will be discussed later (although they're described in the file too)
  • ReadMe.txt - just a ReadMe file - if you'll read this guide carefully, you don't need to open it ;)

Installation

Easy as pie! You don't need to do anything fancy, just extract the archive content (except ReadMe.txt and docs directory, which, obviously, aren't required by the game to work) to your game directory (if you don't know where your game is, open Steam -> Right click on GTA: 3 -> Properties -> Local Files -> Browse Local Files to locate your game directory).

If your pad doesn't support XInput, you should try downloading any X360 controller emulator (x360ce recommended) and put it in the game folder (GInput makes use of xinput1_3.dll).


INI configuration

The modification is highly configurable. These are all the options available in GInputIII.ini:
  • Enable - Well... you shouldn't ever really need this option, but if you're too lazy to drag GInput out of your III directory, you may disable it completely here.
  • DisableOnFocusLost - Setting this to 0 won't stop the game from registering pad input when not in focus. Best to leave it enabled.
  • Vibration - This option will toggle vibration on/off.
  • ControlsSet - This option will determine what controls set game will be using. See docs/GAME CONTROLS FULL LIST.txt for available modes and their setups.
  • SAStyleSniperZoom - This option will allow SA style sniper zoom (R2/RT to zoom in, L2/LT to zoom out) This option is ignored when IV style controls are enabled (ControlsSet=5).
  • Southpaw - This swaps all actions bound to analog sticks, similarly to Max Payne 3/GTA V Southpaw option, so everything bound to left analog stick will be controlled by right analog stick and vice versa.
  • SwapSticksDuringAiming - This option will switch analog sticks when aiming with a sniper. Takes effect only with IV style controls enabled (ControlsSet=5).
  • HotkeyToDriveby - Enabling this option will modify right analog stick actions - Look Left, Look Right and Look Behind will require holding R1/RB, whilst turret/hydraulics won't. With this option disabled, you need to hold R1/RB to control turret and hydraulics but not to look around. Takes effect only with IV style controls enabled (ControlsSet=5) and with pre-1.03 looking around (DrivebyWithAnalog=1).
  • InvertLook - This option will invert view controls (1st person aiming and looking around).
  • CheatsFromPad - Enables cheat input from the pad - see docs/cheat_list_*.html for more info.
  • GuideLaunchesOverlay - This option will make the mod launch Steam Overlay menu by pressing Home/Guide. Has no effect at all if game is not launched by Steam.
  • ApplyMissionSpecificFixes - This option alters some of the SCM scripts so they work properly with all GInput sets. It fixes some helps not appearing in IV controls mode. You should disable this option only when using SCM without stock GTA III missions.
  • PlayStationButtons - This option will replace XBOX pad buttons with PlayStation pad buttons.
  • InvertLeftXAxis - This option will invert left thumbstick X axis
  • InvertLeftYAxis - This option will invert left thumbstick Y axis
  • SwapLeftAxes - This option will swap left thumbstick axes (so X axis becomes Y and Y becomes X)
  • InvertRightXAxis - This option will invert right thumbstick X axis
  • InvertRightYAxis - This option will invert right thumbstick Y axis
  • SwapRightAxes - This option will swap right thumbstick axes (so X axis becomes Y and Y becomes X)
Screenshots & Video



Playing the first mission with Dualshock 3 pad:
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159 Comments
сникерс Nov 1 @ 12:40pm 
all cool. thank you author! ^^
Tetsurose Sep 10 @ 10:25am 
turns out I was trying to use the SA mod, I know I'm an idiot but it works perfectly now
Silent  [author] Sep 10 @ 6:41am 
Wild guess - you might be missing DirectX End-User Runtimes.
Tetsurose Aug 25 @ 5:18am 
I downloaded the mod and extracted the files into the GTA3 folder but it doesn't seem to have changed anything, any idea what I'm doing wrong?
[SG] Vinyl Scratch Aug 15 @ 6:42pm 
Damn, ok
Thanks anyway
Silent  [author] Aug 15 @ 3:55pm 
Sadly not. You either have to get used to this or stick to Standard Controls, but then you lose autoaim.
[SG] Vinyl Scratch Aug 15 @ 9:23am 
(using setup 5)
when i use the right analogue stick to turn, it always goes into 1st person view
any way to disable that?
Silent  [author] Jul 31 @ 3:17pm 
Oh... That's because only whatever pad exposes itself as pad 1 works in this context
Herman Menderchuck Jul 31 @ 3:04pm 
Aha! Just had to unplug the other controller.
Herman Menderchuck Jul 24 @ 7:26pm 
The controller itself works fine. I haven't tried it on any of the other GTA games though. I will play around with it and let you know if I find anything.