52 ratings
KFO-Manufractured
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31.562 MB
Aug 25, 2013 @ 12:39pm
Aug 26, 2013 @ 12:21pm
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Description
UPDATED TO B2 SEE NOTES FOR CHANGES.

An objective map set in some sort of warehouse part of the city, probably impossible on the higher difficulties but that's why it's a beta right now

Feel free to post suggestions, bugs and stuff.

Alternate Download for B2: www.mediafire.com/download/au8s38aq4v8k8qp
42 Comments
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Uberscrublord Jun 30 @ 3:36pm 
When i first get in the building im like HOW THE FU** DO I GET THERE
Chael Sonnen  [author] Jun 13 @ 12:11pm 
lol
Kinkie Inkie Jun 13 @ 12:11pm 
Sadism, much?
Chael Sonnen  [author] Jun 13 @ 6:36am 
l2p
Kinkie Inkie Jun 12 @ 6:11pm 
Really, the lack of ammo around the map really kills this..
razing32 May 2 @ 5:50pm 
Dude , waaaay to hard even for beginner. Please add more weapons. :(
Chael Sonnen  [author] Mar 4 @ 7:35am 
I meant anyone can make their own edits to the map, i don't need any help, you should have the required map file in your KF maps folder, open it up (although probably rename the map if you intend to share it to something like "KFO-ManufracturedETF") add more weapons/ammo/whatever until you're satisfied, save and then do as you wish
In a lot of other games, this would take place in the maps scripting, so I often times refer to it as coding. Apologies for any confusion.
Oh, the minor stuff. I know how to place traders, set "zombie zones", all that sort of thing. Now, I'm not sure if you'll need help with that, but I'll do what I can.
Chael Sonnen  [author] Mar 4 @ 7:26am 
what do you mean by "level coding"?