The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Agriphal’s Collection #2: General Fixes


UPDATED 27/07/2012 01:50 ...some minor adjustments


I have about 100 Skyrim mods running on my computer and have spent allot of time trying to discover the ideal collection of mods that all work together without bugs or crashes of any kind. This work is constantly updated as I discover outdated mods or mods that fail to initiate as per the mod description. Remember to keep an eye on these collections as changes are often made in favour of stability of the entire collection.


For my Complete Collection click here;

Complete >

I realise not everyone likes my gameplay style, so I have split them into five collections to allow people to pick and choose the style they prefer, these are;

Additions >
General Fixes >
Improvements >
Sound & Visuals >
Realism >


To get my full gaming experience don’t use the “Subscribe All” button, but rather “subscribe” to each in the order provided, making sure to move some mods according to the “Special Notes” in each collection. Make sure you have a fully updated copy of Skyrim as of the 1.5 update (release to Steam in March 2012) or later. If you have any mods not from this collection then you will have to check for incompatibilities yourself. However, the point of this collection is that I’ve already done the work for you. Lastly, please take the time and effort to compliment the authors of these excellent works.

Items (18)
Auto Unequip Arrows
Created by Alek
This version is for vanilla Skyrim and does not support crossbows. If you have Dawnguard get this version instead:

This mod comes with a script that will automatically unequip arrows when yo...
Auto Unequip Helmet
Created by Alek
If you are torn between having armor and perk bonuses versus wearing no helmet then this mod is for you.
This mod comes with a script that will automatically equip/unequip head item when you draw/sheathe your weapon or spell.

Mod can be disable...
Bards Instrument Fix
Created by SeaN
This is a mod I made for myself enabling the broken Bard's instruments to be dropped, I hope this can be useful to others.

In case you were wondering, these items are not automatically removed upon quest completion and can only, currently, be removed vi...
Brand-Shei prison fix
Created by Zuntti
Brand-Shei doesn't stay in prison forever...
Crimson Nirnroot Markers
Created by MercAngel
This mod will add quest markers to the Crimson Nirnroot in Blackreach for the quest A Return To Your Roots.

i got the idea for this mod from Turn_on_a_Dime mod Stones of Barenziah Quest Markers. so i want to give credit to Turn_on_a_Dime.

I have made...
Detailed Mine Map Markers
Created by Boom
Adds and labels all Mine Map Markers to display the main material it yields.

This will not automatically reveal Mine locations to you. You must still find them yourself.

Goes well with:
- Lighter Tools Mod (
Dragon Priest Mask Journal
Created by whickus
This mod adds a journal called "Dragon Priest Findings and Conjectures" in the hand of the skeleton where the Wooden Mask is found in Labyrinthian. It is a collection of notes written by the dead Breton who was searching for clues regarding the Dragon Prie...
Dragonplate should be better than Daedric
Created by Jinxie
I didn't see anything around that just got this done so I took the time to do it myself.

For players who would prefer it this way, DSBBTD simply swaps the Value and Armor Rating of Daedric and Dragonplate armors so that Dragonplate is better than Daedri...
Escorted Prisoner Fix
Created by Pejot

This Mod aids to fix the problem with random encountered prisoners, escorted by thalmor/imperials/stormcloacks, never using the equipment you gave them. Now they should i...
Fixed Followers Lite
Created by mangue
Fixed Followers Lite - By mangue

Ths is the ultimate follower fixer mod!

Fixes to bugs without changing intended stuff, keeping the game as the original developers wanted. It really only fixes bugs. 90% of the fixes will work with old savegames and n...
Kill Them Generals
Created by Reinsdyret
Tired of Stormcloak Generals and Imperial Legates being essential during or after the Civil War?
Well, no more!

This simple fix removes their essential status allowing them to be killed.
Galmar and Rikke doesn't count, as they're required in quests. ...
Non-Hostile Friendly Fire
Created by (Strai)
Friends and Allies will no longer become hostile if you attack them (accidentally or otherwise!)
Has no effect on anyone with a neutral relationship or lower.

Note: This mod does not stop friendly fire damage....
Owning Goldenglow Estate
Created by Traumend
Update: Gonna add some stuff, probably just some little addons and a hearthfire patch. Not sure if I can get spouses/children to work but I might have a workaround...

If you've gotten into the Theives Guild quest line, you may have noticed that after co...
Riften jail bugfix
Created by Zaflis
There was a small bug in Riften jail, where from certain angle the wall seemed to disappear. This is now fixed.

It may just be a bug in the portal/room system, because originally they weren't really that out of place. However, there were 2 portals conne...
Shadow Striping Fix - DISCONTINUED
Created by Dolan Trump
If anyone wishes to take this and add on to it they can, but there are already other mods that fix many more locations. I recommend Realistic Lighting Overhaul if you want a really good lighting experience. You can get that mod at Skyrim Nexu...
Stones of Barenziah DROPPABLE + Quest Markers
Created by Turn_on_a_Dime
This mod combines the changes made by my Stones of Barenziah Quest Markers mod:
and Sean5861's Droppable Stones of Barenziah mod:
Tougher Traps
Created by Xylozi
Traps across Skyrim are now far more powerful!
Version: 2.1

Working on

Preventing followers activating pressure plates.
Adding new diseases.
Allowing pressure plates to be disarmed.

Unofficial Item Fixes
Created by Husges
This mod is intended to fix the various data issues with weapons and armor in Skyrim (plus other minor fixes with creatures and such). The mod will almost certainly get smaller as Bethesda releases additional patches in the future.

* The Longham...
Linked collections (5)
In 5 collections by Agriphal
Agriphal’s Collection #5: Realism
18 items
Agriphal’s Collection #4: Sound & Visuals
13 items
Agriphal’s Collection #3: Improvements
23 items
Agriphal’s Collection #1: Additions
25 items
Agriphal's Complete Collection
82 items
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9|-|057|-|0U|\|D Aug 19, 2012 @ 12:38pm

"Aedra are associated with stasis. Daedra represent change.
Aedra created the mortal world and are bound to the Earth Bones. Daedra, who cannot create, have the power to change.
As part of the divine contract of creation, the Aedra can be killed. Witness Lorkhan and the moons.
The protean Daedra, for whom the rules do not apply, can only be banished."

Seriously it sounds like none of you peeps read the books in game I suggest this site over a crappy beth troll fest. The site i will be posting is for true lore fanatics. Trust me its a way better place for researching TES Lore I mean would you rather talk to Scholars of the lore or fanboys on a beth forum.
Agriphal  [author] May 9, 2012 @ 7:00am 
Sure, post a link here and I shall add my input.
mucusSTfriend May 9, 2012 @ 2:32am 
A fan challenging developers' lore, that's bold. Let's bring it to the official forum, modding page is not the place.
Agriphal  [author] May 8, 2012 @ 4:23am 
I did worry that someone would say this. But after some thought I think that Dragons, being the children of Akatosh ought to be stronger than your average Deadra and thus products of such creatures ought to be more powerful. Also Daedra are much easier to kill than Dragons which leads me to think that, if one encounters Daedra at the same rate as Dragons one would find it easier to get the armour. In this case I think the lore is wrong and needs to be reimagined. Therefore I call this a Fix at both game and lore level.
mucusSTfriend May 8, 2012 @ 1:40am 
Please remove dragon>daedric, it's lore breaking, not a fix. I respect the fact that some may like such mods, just do not call it a fix!
Agriphal  [author] Mar 28, 2012 @ 8:03am 
Thank you Rusty Shacklefurd-[Box]. Remeber to check the comments in each collection so that you don't miss any announcements about bug-fixes and additions to each collection.
Rusty Shacklefurd-[Box] Mar 27, 2012 @ 12:56pm 
This is the second collection of yours I've subsribed to and I just wanted to say that of all the collections I think you've done a fantastic job of not only keeping the mods organized by category but also for improvement and absolute usefullness. Great Job!