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Ozhara's Soundtracks - Epic Battle Collection
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71.013 MB
Aug 23, 2013 @ 5:33pm
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In 1 collection by Ozhara
Ozhara's Soundtracks
59 items
Description
This mod contains one hour of epic battle music that replaces the AoE soundtrack.
For getting an idea what this sounds like, I attached a link to this collection on youtube.

The collection is arranged by spikedude55 and contains the following tracks:

0:00 To Glory by Two Steps From Hell
4:24 Norwegian Pirate by Two Steps From Hell
7:21 Immortal by Two Steps From Hell
11:23 Battalions Unite by Jonathan Beaudette
14:06 Mortal Gladiator by Focus Music
16:16 Requiem for a Dream by Clint Mansell
20:22 Invincible by Two Steps From Hell
23:11 Into The Fire by KPM Music
26:12 Pokemon Rock Remix
28:04 Heart of Courage by Two Steps From Hell
30:02 Brotherhood by John Dreamer
33:59 Protectors of the Earth by Two Steps From Hell
36:49 Fire and Ice by City of the Fallen
38:04 Thunderdome by Audiomachine
40:24 Strength of a thousand men by Two Steps From Hell
42:44 Archangel by Two Steps From Hell
45:18 Ace Combat Zero: The Belkan War by Keiki Kobayashi
50:26 Arise by ES Prometheus
22 Comments
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Ozhara  [author] Apr 9 @ 10:43pm 
AoE has a very 'limited' sound system.

It starts with xmusic1 and plays all other tracks in their numbered order - xmusix2, xmusic3,... If there is a gap or no further file fitting this naming syntax, it restarts from the beginning.

Is there no xmusix1, you won't hear anything. AoE can't play random order or something else.

Therefore most soundtrack mods do overwrite each other. If there is nothing stated in my mods, they start with xmusic1 and therefore aren't compatible with other mods doing the same.
Ozhara  [author] Apr 9 @ 10:43pm 
All other mods have a part in their description telling you where they start and with which other mods they are supposed to work with.

But you can easily assemble your own soundtrack from the mods, their archive file is in AoE\mods. It's an extensionless zip file, so you can extract them and put whatever tracks you want together by renaming them properly.

Beside this I can do such a mod for you, but I have several open requests left and are working on a first mod for AoM at the moment, so this may take some time.
Boss_Homie Apr 9 @ 6:42pm 
would i be able to download multiply of your soundtracks and they will still all play or will it get rid of the ones that have already been downloaded?
李方正 Mar 5 @ 12:14am 
Np mate, you are great! :D
Ozhara  [author] Feb 23 @ 6:05am 
I'll add it to my list. :)
I just can't promise when to publish it for I have several other open requests left and work was slower than before last weeks.
李方正 Feb 23 @ 5:40am 
Hello mate, i don't know how to contact you via steam, so I'll write here, me and my friends think that an halo (probably Halo 2) would be absolutely amazing for the game, can you do something about that?
Fuey88 Jan 26 @ 5:46pm 
Thanks for replying, ill try that :)
Ozhara  [author] Jan 26 @ 2:10am 
Beside this, I could do such a mod for you, but for my list of requested soundtracks is pretty long, this would take some time - at least 2 weeks I think.
Ozhara  [author] Jan 26 @ 2:07am 
It is. :)

But in case they are not thought to do so from their description, you have to do this manually or by using my mod manager.

After subscribing one of the mods you want to mix (and it's download finished), start your game one time. You should be able to see the mods archive file popping up in your AoE\mods folder.

(I wouldn't recommend to subscribe all mods at the same time just for it massivly increases the size of data AoE has to handle at one time then.)

The mod archives are extensionless zip files, extract them to where you want, but it has to be a seperate folder for each mod, otherwise they would try to overwrite each other, as they would do by simply subscribing to all of them.
Ozhara  [author] Jan 26 @ 2:07am 
AoE searches your AoE\sound\music fodler for the soundtrack. It starts with xmusic1.mp3. If that file isn't there, you won't hear anything. When that track is over AoE increases the number, searching for xmusic2.mp3, and so on. In case there is no file with number + 1 left, AoE restarts plying xmusic1.mp3. So a gap in numbers will also rstart the previous files immediatelly.

Now name all extracted tracks you want to have so they have the right order and copy them to your AoE\sound\music folder. That's it.

But save the files somewhere, every time you verify your game cache, these files will be resetted, for your personal order isn't bound to any mod. So you have to change the files after every verification.

By using my mod manager, you can create your own 'mod', re'installing' it with just one click. But this is an expert feature, so read the manual before doing this. :)