Sid Meier's Civilization V

Sid Meier's Civilization V

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Corporations (Brave New World)
 
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2.889 MB
Aug 19, 2013 @ 6:32pm
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Corporations (Brave New World)

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In 1 collection by Envoy
Corporations
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Description
Adds Corporations to Civilization V, Brave New World.

This mod provides an alternate way for your civilization to amass a fortune in Gold, including:
- 8 new Buildings, 1 enhanced
- 7 new World Wonders
- 7 new Luxury Resources
- 3 new Religious Beliefs
- 3 new Ideological Tenets
- 3 enhanced Social Policies
- 2 new Technologies, 1 enhanced
- 2 new National Wonders
- 1 enhanced Leader Trait

As businesses grow, they often find it necessary to raise large amounts of operating capital in order to expand their operations beyond a certain point, or to meet operating expenses. In these cases, one option available is to form a corporation and "go public", or sell shares of the business to investors. This arrangement allows the business to expand rapidly, while spreading the risks of the expansion among many people, reducing individual risk. Corporations also have legal advantages such as the right to sue, and the limitation of liability for the corporation's debt to the amount originally invested by the owners. Corporations as legal entities have existed since ancient Rome, although the joint-stock company as it is known today didn't begin operating until sometime in the 16th century.

This mod attempts to translate the Corporations concept from CIV 4 to the world of CIV 5. Some of your old favorite Corporations return and are joined by new Corporations developed specially for this mod.

Be sure to check out the new entries in the Game Concepts section of the Civilopedia, under Gold and the Economy, to learn about the new mechanics introduced.

This mod overwrites several UI components to enhance gameplay. If these overrides conflict with one of your favorite mods, you may delete the files from the UI/InGame folder manually without causing the mod to break.

Architected and designed with a database centric view, this mod is built to enable other modders to quickly and easily incorporate Corporations game mechanics into their mods through easy to use XML tags. No Lua coding required!

Requires Brave New World.

The code for this mod can be found on GitHub: https://github.com/Envoy/civ5-corporations

Alternate download site: http://forums.civfanatics.com/downloads.php?do=file&id=21731

Follow me on twitter @fourfourhero to get notifications about updates to this mod as well as others.

Special thanks:
- EUGENE
- DJ_MD5
- Pazyryk
- framedarchitecture
- killmeplease
Popular Discussions View All (2)
2
Jul 4, 2015 @ 2:24pm
Plugins
Envoy
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Feb 18 @ 4:50am
Add on for Civ 6 (Firaxis Games) or professional mods
Winston Churchill
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213 Comments
Lucario Jul 10 @ 8:58am 
A wounder for your country being controlled by multinational companies?

MesserJoe1 Jan 3 @ 8:02am 
does this mod still work? cant see it in the MOD ingame menu :(
Fᴇsᴛɪᴠᴇ ᴿᵘˢᵏʸ Sep 7, 2016 @ 3:05pm 
he has given you the code, if your up to the task, you can try to fix it yourself.
Kesler Jun 23, 2016 @ 8:26pm 
Creator does not update or respond anymore. Do not retain hope for a solution
CounterGoatGoatalOffensive Jun 23, 2016 @ 7:31pm 
This mod is not compatible with the civ 4 diplomacy mod. The game does not crash, but features civ 4 diplomacy adds to the "trading screen" are unusable. If this mod does not change the dll (because if so civ 4 diplomacy also changes the dll so the two would then be incompatible) then my second guess would be the "shares" trading. I do not know anything about modding so that could easily be wrong.
Floss Jun 15, 2016 @ 10:21pm 
Can anyone point me in the direction of which scripts to delete from the UI folder to stop it conflicting with enhanced user interface? Every tool tip seems to have the science overlay on it, and in addition to no city names displayed and I can't bombard with cities. Help would be greatly appreciated!
Stiden Prime May 15, 2016 @ 11:09am 
@Sully007 I don't think it's actually supposed to be BMW, but rather a similar one for copywrite reasons.
Dank Vibes Mar 12, 2016 @ 7:30pm 
Orwellian
SullySullivan Feb 15, 2016 @ 10:16pm 
Barvian motor works is not in BAYERN
Kesler Dec 6, 2015 @ 10:59am 
Author has not responded on comments to this mod for more than a year. I doubt you'll get the answer you seek.