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Gifts of the Outsider
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6.258 MB
Aug 17, 2013 @ 8:54am
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Description
Introduction
==============================================================================

Imagine if the worlds of Skyrim and Dishonored were merely different realities in the same universe. What if the Outsider, a being beyond worlds, could traverse across these realities? Well this mod explores that idea by bringing the Outsider, the void and Corvos abilities to Skyrim.

Featured on Kotaku and PC Gamer

Features
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This mod adds seven of the signature abilities of Dishonored into Skyrim through a quest featuring fully voice acted Outsider.

The spells are as follows:
Blink: Leap across distances instantaneously.
Void Gaze: See in darkness and detect beings through walls
Devouring Swarm: Summon a horde of rats to distract or kill your opponents
Possession: Take control of a being, appearing directly behind them once the effect has ended.
Wind Blast: Blast away your opponents with a powerful gust of wind.
Bend Time: Slow time to a crawl for everyone but yourself. Great for escaping a difficult situation.
Shadow Kill: Enemies caught unaware are reduced to dust when dispatched with a kill move. Dust piles do not arouse suspicion with guards or other enemies.

If you wish to add the spells without completing the quest then simply use the help command from the console menu. Use help “spell name here” to return the spell id. Then use player.addspell <spell id here> to add it.

Walk through
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You can begin the quest by heading to abandoned houses on the shores of Lake Honrich, west of Riften. Inside you will find a book, 'Spirit of the Deep', pick it up and you will begin your journey.

Once you have left The Void you will be tasked with finding the runes of power. Here are their rough locations:
Void Gaze - This can be found beneath the walkway to the college of Winterhold
Devouring Swarm - This can be found beneath Riften, in the Ratway tunnels, after the Ragged Flagon.
Possession - Is located on a hill above Falkreath cemetery.
Wind Blast - In the mountains north of Markarth
Bend Time - In the hills north east of Solitude
Shadow Kill - In the volcanic tundra south of Windhelm (See the screenshots for the exact location)

Future Updates
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- Bone Charms: I am currently working on these so expect to start seeing them soon!
- Dauds Powers: I am hoping to add a few of Dauds powers from the DLC, such as Pull and Summon Assassin.
- Bloodthirsty: Hopefully I can work a bloodthirsty mechanic into the game.

Credits
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Thanks goes to the talented Matthew Wade[www.matthewwade.co.uk] for voicing the outsider. Check out his website if you are looking for an excellent voice actor.

Disclaimer
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This mod has been inspired by the wonderful game of Dishonored. I do not claim ownership over any of the material or ideas featured in Dishonored. I have only used the game as a source of inspiration.

Miscellaneous
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This mod was originally uploaded in May but was prevented from being visible due to 'copyright reasons'. After seeing the mod featured on Steams own news feeds for both Dishonored and Skyrim I thought that maybe they were ready for the mod.

If you are looking for the armor/mark and song used in the video then visit the Youtube page. The video author has included these in the video description.

If you have any suggestions or problems please let me know in the comments.
331 Comments
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racob7 Apr 16 @ 9:41am 
I think the Outsider and Sithis may have some connection to each other...
FaintestVirus Apr 12 @ 11:02pm 
Adding on to my last spammy message, I have come to notice that, Windblast, and Devouring Swarm, are in fact.. very op. I've come to making myself not use them (hard) may even remove them with console to block temptation, lol. I think if maybe they could be tweaked, making maybe Devouring Swarm either less powerful, or alot more costly, and maybe windblast simply less like, a erm... Unrelenting force god spell. If these could be modified, then,.. wow. many wows.

Ps. Possession is.. Amazing! Just do not... do not, use it on a dragon. lol :p
FaintestVirus Apr 9 @ 1:25am 
@TheNinja: using the console, type in...
help "Shadow Kill" 4

that will give you a number/letter, ID. Using this ID, do...
player.addperk (ID)

With that aside, I for one, find this mod rather balanced. Yeah, blink can get a little op every now and then, but that's the point. I like to play one level above what my character can normally survive, Doing this makes my stealthy character rely rather deeply on these new found abilities in order to change a battle to my favor, (As I am shaping her in this manner). The ability to blink alone has opened doors within skyrim that i only longed to use before this mod. These powers really allow one to become, and have the feeling of a master thief. From blinking into locked treasure rooms, to gracing the rooftops of markarth, or any city, while stalking your next DB contract. I leave with a simple... I love this mod..
TheNinjaWonton Apr 5 @ 2:04pm 
Great mod but I have one problem :s.. When I found the Shadow Kill Skull, it didn't give me the Shadow Kill ability. Is there a code in console I can enter to learn the spell?
bigredwars Apr 2 @ 11:32am 
An a Absolutely fantastic mod, all the powers work amazingly. My only problem is that the Blink can take you way to far, its almost double what the blink from dishonored could take you. Other then that its a really nice and clever mod, but VERY op. I had to stop using it because it made the game far to easy.
robert.martel Apr 2 @ 1:23am 
are there any problems for when this mod is run symolthan with the void walker one as their quest have the same starthing point?
HeiwaAne Mar 31 @ 7:02am 
This mod and Riften - Thief Edition are two mods I never plan on getting rid of. I don't think I can even play the game without them anymore (I spend a lot of time in Riften). It helps that they compliment each other so well. Path of Shadows makes them even better. But without this one, I don't think the other two would be nearly as awesome.
[5e] Cayote101 Mar 30 @ 3:59am 
Awsome mod!

Really amazing gameplay! and I take back what i said about the people you kill transforming into dust! but what i still must say is that I would love to see corvo´s crossbow and gun!
[5e] Cayote101 Mar 30 @ 3:49am 
I dont really like that the victims are transforming in a pile of dust when you sneak killed them, I know it is happening in the game but.. i like to see my victims :P
doomemperor Mar 29 @ 2:00am 
hey man great mod but i was wondering if you could make a corvo mask mod by any chance?