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BiT Evolution
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted:
Aug 14, 2013 @ 3:05pm

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Recent Announcements View All (4)
Development Update
Kickstarter Ended
Description
Release date: 2014
The Game

‘BiT: Evolution’ is a modern-retro platformer that pays homage to video gaming from the 1970’s and 80’s. The game is single player and follows the story of the main character, ‘BiT’. This character starts the game as a simple puck from a video game version of hockey who finds his way outside his world and into the realm of code; A mysterious place found between game levels. There, he explores multiple platformers and game types, with the visual aesthetic of each game evolving with time. BiT also evolves by learning new techniques on his adventures, upgrading himself with new code.

Visual Styles

The basic game will consist of 4 styles inspired by the Atari 2600, the Commodore 64, NES and SNES. Each aesthetic will have a selection of levels, with the Atari only having 5 but the NES/SNES having more. Each level will have it’s own ‘Realm of Code’ section which the player can enter in order to progress. We also have some mockups of the other visual styles.


Atari 2600

'BiT' starts his journey within an Atari 2600-inspired game. To find out more, please play our demo!


Commodore 64

After completing the Atari-inspired levels from the demo, 'BiT' finds that there are more 'Pux' out there, infesting multiple games. For the Commodore 64 aesthetic, 'BiT' must take on a dangerous and deadly desert in order to reach the pyramids that the 'Pux' are hiding in.


Nintendo Entertainment System

The NES style follows 'BiT' into a cute but dangerous world. Starting within a small village, 'BiT' travels to the Big City to overthrow the 'Pux' that have taken over a skyscraper. Don't misunderstand the visuals in this aesthetic, it's cute but bloody violent.


Super Nintendo

The Super Nintendo style will be similar to MegaMan X and Super Metroid, following 'BiT's final assault against the menacing 'Pux' that have riddled all previous games. At the peak of his skill, 'BiT' must fight his way through a military base on a secluded island.

Key features

Here are a collection of features that we plan to have within the completed game:
  • Dual-world mechanic that will include puzzle elements which add to the platforming experience that you know and love.
  • A variety of visual aesthetics that follows the history of gaming.
  • Evolving gameplay mechanics that reflect the multitude of different styles.
  • Follow the story of 'BiT' as he faces a multitude of environments and bosses that span across jungles, deserts and cities!
  • A ever-improving protagonist with the ability to alter his skills via the code he obtains.
  • Change the 'game' level by interacting with a multitude of different elements within the 'Realm of Code'.
Popular Discussions View All (3)
7
Feb 12 @ 5:55am
Questions
ARUStudios
1
Oct 27, 2013 @ 6:07pm
Translations
MeRe
0
Mar 19 @ 7:44pm
Great Demo
~NI~ carrieshot
141 Comments
< >
ionutudor2012 Apr 15 @ 9:28am 
voted
Arstotzkan Inspector Apr 4 @ 1:50pm 
Nostalgia whoring, gimmicky, etc. Its going on steam anyways because people eat this shit up.
MassKill Mar 10 @ 7:42am 
i like evolution games
masterswordsman_k Mar 8 @ 3:01am 
これは絶対おもしろいと思います
まずステージが多彩そうであるということ
それに付け加え、当時のファミコンの画面から伝わってくる不思議な雰囲気みたいなのが
強く感じられる
この方はそういうものを狙って作り出せる非常に鋭い感覚を持ったクリエイターだと思います
期待しています
~NI~ carrieshot Feb 28 @ 8:22pm 
I can't wait for the game to go on steam.
Dailoren Feb 18 @ 2:17pm 
I like the idea behind the story. Keep up the good work!
Aiden Khaal Jan 21 @ 9:56pm 
Seems a little similar to evoland. Thats not bad though
Orbister Jan 13 @ 5:00pm 
gimmicky
5had0w Jan 7 @ 3:36pm 
can not wait
PenCapChew Dec 29, 2013 @ 3:40pm 
Brilliant!