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The Summoning Enchantment
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File Size:
Posted:
0.003 MB
Aug 14, 2013 @ 4:41am
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Description
BRIEF: Adds a new enchantment which allows an increased number of summoned creatures.


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This was a suggestion from the user Albert. It was an awesome idea and much credit goes to him!
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- Have you ever thought that you deserve more than one measly summon at a time?

- Do you hate the fact that conjuration gets bum deal in enchanting?

- Are you too bloody lazy to finish the conjuration tree?


If you answered yes to the above then this is a mod you will enjoy!




WOT:

This mod adds a ring called 'Ring of the Summons' to the game. This ring has a never before seen enchantment which allows the wearer to summon an additional creature.

What's more, this ring can be disenchanted! The enchantment can then be placed on rings, necklaces, head pieces and body pieces.

The standard number of creatures per enchanted piece is one, however if you have a high enough enchanting skill and a big enough soul gem you can get that value up to two creatures per piece!

This stacks with the 'Twin Souls' perk and all of the bonuses achieved through my other mods.

The ring is found in an urn on a necromancers alter. See the pictures for details, the map shows the location which is near the Guardian Stones.



Special Note:

There is only one tiny catch with this mod. For the enchantment to function, the very first enchanting perk must be taken. This is done simply to remove the need for scripts and to make it a cleaner and simpler mod. This perk was chosen as I assumed most people who were planning on using this enchantment would take this perk anyway. If you try to use the enchantment without the perk, the enchantments will be ignored and you will only be able to summon the regular amount of creatures.


Enjoy! :)
15 Comments
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433honda334 Nov 20 @ 7:58pm 
I cant seem to get the mod to work for me :(
TheGreyLight  [author] Jun 21 @ 6:03pm 
Good to hear :) And thanks!
StrongArmFetus Jun 21 @ 5:58pm 
@TheGreyLight restarted the game and it worked perfectly. Great mod, thank you for all the hard work on all your mods!
TheGreyLight  [author] Jun 20 @ 5:40pm 
@Sapph1re Dra90n Ahh okay, thanks for the tip :)
TheGreyLight  [author] Jun 20 @ 5:39pm 
@StrongArmFetus That's odd. Try putting it at the bottom of your LO and see if it changes anything.
StrongArmFetus Jun 20 @ 2:31pm 
As far as I can tell this mod does not work on my familiars. Which makes your screenshot very misleading.
Sapph1re Dra90n Jun 3 @ 3:14pm 
Nice mod, really helpful! Just a side note though, the altar you have the ring placed at is the one near Lakeview Manor from Hearthfire, and some people (like me) have a mod to remove that altar, so the urn just floats in mid-air, kinda funny to see.
Solace12525 Mar 6 @ 7:31pm 
Does anyone know if there are any compatibility issues with the Multiple Summons mod by kanguilla?
Menkepht Dec 14, 2013 @ 10:20pm 
I use this with Invested Magic mod and have a small army walking around with me.
jlsmith08 Oct 19, 2013 @ 3:20pm 
This is the most fun I have had with a mod yet!