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Perpetual Painting Initiative

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Aperture Science just invented a brand new device, the Paint-Gun! Your job is to test this paint gun, but you'll have to find it first. It should be somewhere in this chamber...

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thenintendoletsplayer Aug 24 @ 4:25pm 
and... got the bluemod and beemod version 2 installed... but... i can't seem to get the paint gun when i try to make a portal 2 map
thenintendoletsplayer Aug 24 @ 12:11pm 
i haven't tried this map yet... but... i have to say... i have seen this in a video... and from what i seen... it is a very good map... I've actually been thinking of making a co-op map soon...
EpicFaceless  [author] Jul 1 @ 6:37am 
@TristanBomb: Read a little on the pages, and see which version you prefer. Many people prefer BEEmod version 2 as you can completely overhaul the PTI inventory tab. You can even make entirely new objects/elements and just drag/drop them into your PTI inventory!
EpicFaceless  [author] Jul 1 @ 6:35am 
@TristanBomb: To use the BlueMod (That's the paint gun, it's called BlueMod), first install BEEmod, either version 1 or 2. (I use version 1 as version 2 won't install on Windows XP correctly). Here is the link to version 1: http://portal2backstock.com/bee/ It runs automatically and installs everything in about a second! After version 1 is installed, then head over to this page http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2812 (this is BlueMod version 2, it's compatible with BEEmod version 1) and just install the file it provides you with. Alternetively, you could download BEEmod version 2 http://portal2backstock.com/bee2/

Alternatively, you could install BEEmod version 2, http://portal2backstock.com/bee2/ and then install BlueMod version 1 after that. http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2809
TristanBomb Jul 1 @ 1:13am 
Can you release a tutorial to actually add this into your own maps? This is really cool and allowing others to create puzzles based on this would be awesome.
Lowvision Jun 29 @ 11:15am 
wonderful map so many things i can say about this but "bad" or "unoriginal" is most definitly not one of them
BUG Jun 18 @ 10:23am 
Nice map.Thanks for your work.
mikemoody Apr 15 @ 7:33pm 
Left Button = Blue Goo, nothing can beat that... Right Button = Orange Goo, can't beat that either.. Turrents at the end = Priceless. I'm still LMAO, that was one good map.. Thanks EpicFaceless.
EpicFaceless  [author] Mar 19 @ 4:46pm 
@TheUnholyBBQ: Ill recomend it to the Portal3 dev team!

If one hasn't heard of TAG, one isn't truly a gamer. ;)
..................-Awesome Quotes Anonymous
TheUnholyBBQ[TR] Mar 8 @ 4:28am 
This idea should be used in Portal 3! Awesome! It reminds me of Tag: The Power Of Paint, a freeware game where you spray cans of paint that either stick you to walls, speed you up, or make you bounce! It's the game that inspired Valve to use gels in Portal 2!