This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Genre: RPG
Platforms: PC
Players: Single-player
Aug 10, 2013 @ 8:11pm
Dec 29, 2014 @ 1:18pm
Recent Announcements View All (8)
Char released - Big feature - random map generation
Release - Char
An old-school rogue-like where ascii characters rule the realm and interact with beautiful particle effects!

Key differentiators between this and other Rogue-like's:
. Particle effects! Fireballs aren't just * moving around!
. Monster's have interesting behavior. Some are pack animals and will flee if there aren't enough around. Mini-bosses will react intelligently to player behavior.
. Designed to be a short game. Estimated time (assuming you win) is 2 hours per game.
. Maps are pre-generated, but the selection of which maps are in play is random.
. A high difficulty level. There is no natural healing in the game, and there is no instant healing.
Popular Discussions View All (2)
Aug 29, 2013 @ 3:23pm
Incoming features / feature requests
Aug 13, 2013 @ 6:27pm
Samantha CmR
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ripper76 Mar 23, 2016 @ 9:10am 
Any idea when Char will be released on Steam? :)

I simply can not wait :)
j.chris.holmes  [author] Jan 24, 2016 @ 8:30am 
The last published builds should still work - and I am going to wrangle with Legal to try and get permission
Amnekian Jan 24, 2016 @ 2:34am 
Oh wow, man, that is absolutely harsh, sweet Jesus! I was looking forward to this game.
j.chris.holmes  [author] Jan 23, 2016 @ 10:34am 
I ended up changing jobs and my current employment contract forbids me from outside work. Still wrangling with the legal department about it, unfortunately.
Amnekian Jan 23, 2016 @ 3:15am 
Any news?
refusek Jan 12, 2015 @ 6:57am 
j.chris.holmes  [author] Jan 11, 2015 @ 10:51pm 
NaPompie - latest build is here -
There's still plenty of issues and features missing - this is an alpha build - don't expect a perfect Beta.
refusek Jan 11, 2015 @ 5:46am 
j.chris.holmes PC, Win 7.
j.chris.holmes  [author] Jan 10, 2015 @ 10:28pm 
stel - I find that on smaller screens (phone/tablet) - I greatly prefer the 3D view. At the same time, the map _is_ actually 3D, so aside from some tiles being used to represent depth (trenches / bushes / walls), I'm not sure how I'm going to handle that in 2D mode.
At the same time - even on my desktop 27" monitor, I prefer the 3D view at this point.

NaPompie - I have older builds available that you're welcome to try. What platform would you like a build for?
refusek Jan 10, 2015 @ 9:36am 
Can i download beta? If so, how?