The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

159 ratings
Summon More - Summon Well
File Size
0.002 MB
Aug 6, 2013 @ 11:13pm
1 Change Note ( view )

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Summon More - Summon Well

Who doesn't love summoning stuff? Well now you can summon even more things at once!

This mod turns the 'Twin Souls' Conjuration perk into a new perk with 5 ranks.

Each rank will let you have an addtitional 2 sumons active at once, up to a maximum of 10.

You need a conjuration skill of 100 to get the first rank, much like with 'Twin Souls'.

Rank 1: 2 Summons

Rank 2: 4 Summons

Rank 3: 6 Summons

Rank 4: 8 Summons

Rank 5: 10 Summons

Look to the pics above for more info.

If you have any questions or comments I would love to hear them.

As always, enjoy! :)

Also check out:

TheGreyLight's Mortal Coil

The Summoning Enchantment
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krister.axelsson Jun 2 @ 3:28pm 
It doesn't work properly for me. I can't even have two summons at the same time after subscribing...
Sapienza May 18 @ 11:22pm 
righteous! thank you!
rbull Nov 17, 2014 @ 12:27pm 
To all you complaining about summoning too many, have any of you heard of discretion? Only summon the amount that you need to survive and anymore than that is either a gang or a real good party.
Catman Aug 17, 2014 @ 6:53pm 
You should make a mod like this but with how long summons last for. 0/10 default 1/10 +10 seconds ,2/10 +20 seconds so on and so on.
Bobby Lee Jul 20, 2014 @ 9:19pm 
Why ten? Why not 100?
I like over kill.
A Duck Or Something Jun 7, 2014 @ 6:24am 
the_only1one Apr 29, 2014 @ 9:57am 
Why doest work?
jjb-54 Feb 23, 2014 @ 1:06pm 
Another thank you - this mod is a must have in my book.
scotthawk Jan 11, 2014 @ 2:09pm 
- I love the idea of summoning more, but once you summon 3-4 creatures, well, it feels kinda cheep. There needs to be a way to balance out some penalty with summoning more creatures, while still alowing lower level players to summon more than 1.

- One idea i've had trouble implementing in Creation Kit is to allow unlimited number of summons (that's the easy part), but each time you summon more than 1, all currently summoned creatures loose half their health (or 20hp, which ever is greater), with a greator magic cost penalty as well (which is proving tricky).

- Higher ranks of the skill will reduce the penalties. You get to summon more, yet keeps you from creating an unstoppable mob. (rank 1 at 25, rank 2 at 45, rank 3 at 65, rank 4 at 85, and rank 5 at 100 conjuring)

- Nothing wrong with an unstoppable mob (haven't tried an exploading chicken yet), just doesn’t go so well when you are trying to role play in character.
Jay Dec 20, 2013 @ 10:28am 
thank you