Sid Meier's Civilization V

Sid Meier's Civilization V

946 ratings
More Luxuries
File Size
3.536 MB
Aug 6, 2013 @ 8:57pm
Oct 29, 2014 @ 11:54am
19 Change Notes ( view )
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More Luxuries

In 1 collection by Barathor
More Luxuries Collection
2 items

Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods.

Also, this mod fixes a few bugs found in the main map creation files and optimizes many other things within it that pertain to resources.


Requires Brave New World.


Incompatible Map Scripts:
Amazon, Amazon Plus, Great Plains, Great Plains Plus, Boreal, Rainforest, Arborea, Frontier, Tilted Axis

Terra “is” compatible, as a tweaked version is included within this mod. The extra luxuries work really well with the larger-sized terra maps.

Please ensure that any other mods you use alongside this one aren't overriding AssignStartingPlots.lua (or any of its contents that I've modified, if it's a map script). The order in which you enable mods matters. So, most times, make sure this one is enabled last, after any mods you suspect may have conflicting files, so that this mod does the overriding. Though, sometimes, you’ll find that things work when you enable another mod after this one. This usually means that an unimportant and probably unmodified part of this mod was overriding an important part of another mod.

Also, most mods which add more city-state luxuries shouldn’t cause problems with this mod. Just enable this one last so it initially cleans out any luxuries which may cause a conflict (or that are just plain redundant and have a different name… ex. Cocoa vs. Cacao vs. Chocolate) before it adds in the new ones.


While this mod is enabled, don't load existing games played before installing the mod. Also, when the mod is updated and errors are being experienced, sometimes it helps to start a fresh new game instead of loading a save from the previous version.

Sometimes it helps to clear out your temporary cache and ModUserData folders after disabling any other mods. The game will recreate new files the next time you run it. You can find these folders in …\Documents\My Games\Sid Meier's Civilization 5.

Also, sometimes it helps to delete all subscribed mods within the MODS folder located in …\Documents\My Games\Sid Meier's Civilization 5. When you run the game again, it will download fresh versions of all subscribed mods again; just be patient and let it finish. This mod in particular contains a lot of terrain graphic and icon art files, so its size is larger than most others.

Also, verify your game's files via Steam to make sure there are no corrupted files.

To avoid difficulties with mods and resolve them, see this checklist created by Thalassicus:

If you'd like to enable the game to log information, you can greatly help in solving errors on your end. See whoward69's tutorial on how to easily set this up:
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[TFM] bh5496 Sep 24 @ 10:26am 
Can you make a version that adds rice and corn as bonuses?
Barathor  [author] Aug 23 @ 9:15am 
*** Make sure you're using the expansion and your game is up to date. ***

I haven't played/modded Civ 5 in a long time, and I don't plan on doing so again either. But, I remember there was a patch which added cocoa and bison to the base game. Back then, I updated this mod and removed my original cocoa data and used the Firaxis one instead.

If your game isn't up to date and is missing cocoa, then the script is still going to assume it exists. Once the script tries to utilize it, the whole script crashes and no resources are placed on the map.
PiGreat Aug 22 @ 2:16pm 
Yeah, I get that problem with this mod too. I posted about it a while back but there's been no reply.
SilentSlayer Aug 21 @ 11:19pm 
Hmm..Is it unusual for luxuries to be missing completely when playing this mod? I'm loading maps and each time, all luxuries and resources are completely gone and not present on the map. I really want this mod working for me because it looks great.
CIV.Afraid. Aug 18 @ 6:00am 
super power mmod?
African Princess Aug 16 @ 11:45pm 
When I use this mod, their are so many luxury resources on the map with a standard start, that it feels more like a legendary start. Maybe I can just set it to scarce to even out the effect of this mod.
cjferrante Aug 11 @ 12:54pm 
does this work with yet not another earth map pack mod
Blue Aug 6 @ 3:46pm 
Strangest thing. Ran this with Continents and it worked just fine, no problems at all. Started a fresh game without making any mod or game setup changes, now NO luxuries spawn in at all. Can't explain it.
shanloomis Jul 8 @ 1:58pm 
btw this mod works on the great plains
Black Walker do CeяяAdO Jun 26 @ 8:46am 
mine sas its blocked and that i must find the ''dependencies'' in the mod page but im not finding it