Arma 3
3,618 ratings
[SP/MP]Dynamic Universal War System
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Map: Altis
File Size
3.480 MB
Aug 6, 2013 @ 12:15pm
Jan 10, 2014 @ 12:11pm
30 Change Notes ( view )

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[SP/MP]Dynamic Universal War System

The DUWS proceduraly generates a mini campaign, with all the enemy zones to capture being randomly generated. Or you can also choose to manually place your HQ and the enemy, and easily make your own unique campaign. The key here is to have maximum replayability, where the player can setup his own campaign or let the DUWS create everything randomly for him. You can play with the DUWS on any island you want, you just have to rename the .pbo file.

You can play the DUWS on any island you want, all you have to do is to rename the mission file, more info below.

*Play the way you want:
-Play as a lone wolf or as a SF team, using support assets and gadgets and perform side missions
-Control your personnal squad of troopers and fight against the OPFOR
-Control several squads, vehicles and supports and try to retake the island from the enemy
-...or a mix of all of them
*Persistent player stats througout the campaigns/missions, allowing the player to play a multi island driven campaign
*Unlock abilities throughout the campaigns as you gain experience (persistent)
*Pretty much every location is randomly generated on the map, from the HQ to the enemy zones and side mission locations.
*Random side missions, with names randomly generated
*Play the DUWS on any island you want to.
*VAS by Tonic (Armory)
*Several support options to unlock (UAV, Arty, Personnal FLIR, VAS, ...)
*You can define the HQ and/or the enemy zones, or just the HQ and let the DUWS generate the zones automatically. You can also let the DUWS create everything by itself. Basicly you decide the level of randomization there is.
*WARCOM(War Commander) system. BLUFOR forces will try to capture the island, war escalates as the campaign progress.
*Dynamic weather. At the start of the campaign, you may choose the type of weather (mediterranean, temperate, tropical, arid...). The weather will then be randomly generated according to these parameters.
*Full support of the High Command module

More info on:

1)get the .pbo from the first page of the topic (see link above)
2)put the .pbo in the 'missions' folder of arma3
3)rename the .pbo
example: SP_DUWS05b.stratis.pbo >> to SP_DUWS05b.chernarus.pbo
other examples: SP_DUWS05b.zargabad.pbo - SP_DUWS05b.takistan.pbo

Also, use the 'dev' .pbo, since High Command is now included in the normal version of ArmA3.

This mission can be played in coop. Regarding the nature of the DUWS, it must be run on a listen server. Does not work on a dedicated server. I suggest adding a password to your game, so only friends can join and no random guy will be able to trash your game.

If you have any question, make sure you read the ingame manual beforehand. You can access it in the map menu, on the tab DUWS manual.
Popular Discussions View All (124)
Dec 3 @ 4:01pm
Nov 3 @ 6:25pm
Aug 26 @ 9:50am
What mods are compatible with this?
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Stele Dec 4 @ 12:04pm 
I agree. This could use the vanilla virtual armory instead. It took the group I'm with over an hour to redo their profiles.
Banana™ Nov 27 @ 12:16pm 
can we remove the VAS armory? and have the vanilla virtual armory?
Homie J. Nov 20 @ 1:09am 
If you like this style of play but want it PvP, check out the new Project Reality: Arma3. No mods/Apex needed. It follows the same style of but in Arma3. Its PvP, Team-->Squad Based. Its the way Arma was ment to be played
Homie J. Nov 20 @ 1:03am 
While playing with the High Command, I reccomend this mod
It allows you to properly command squads into/out of helos/grounds trans. Using that mod will make Arma w/ DUWS a lot easier and more fun. Lt.Dang made a WWII version, its epicly fun. Want a WWII battlefield where tanks and Inf. are destroying everything and each other, he did it.
Homie J. Nov 20 @ 12:55am 
@sovietdog If they are your personal squad, you have to tell them to resupply. Unfortunately the AI in Arma works like a small lap dog. They will "bark" and fight but when out of supply they do nothing but die. I like DUWS because I can play the High Command like Company of Heroes while still having the option being a rifle grunt.
☭SovietDog☭ Nov 19 @ 11:00pm 
how do AI Rearm when out of ammo? my AI cant resorted to smoke genades to kill the enemy XD
LT.DANG Nov 18 @ 3:01pm 
I PULLED IT OFF!!! Successfully converted this mission to WW2. Check it out.
gasnacho Nov 16 @ 2:43am 
Hi guys. Kibot is not maintaining the mod sadly however you could try persuade him with some monetary influence (just a thought on maybe why he stopped). Maybe not and hes done with Arma 3 but it doesn't change that this mod does not get updated.
SoupGod™ Nov 15 @ 2:35pm 
Will this ever be updated to were you can have more factions or anything like that
ironoliver11 Nov 15 @ 12:02pm