1243 ratings
File Size
68.988 MB
Jul 31, 2013 @ 2:14am
Mar 14 @ 6:37am
27 Change Notes ( view )

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Ebonvale is an established trading settlement located between Whiterun and Riverwood. The settlement is under the influence of Whiterun but due to Whiteruns Civil War and a dwindling economy , The Jarl was forced to ask successful independent merchants to manage the heavy supply of ebony and surrounding resources in the vale near Riverwood. What was supposed to be a simple settlement has grown into Whiteruns best and primary source of income.

Current Features:

  • Wizard Shop
  • Assassin Shop
  • Armor and Weapons Shop
  • General Supply Shop
  • Apothecary dealer
  • Rare books, Jeweler and Dwarven Artifact dealer.
  • Player Home - Feel like a sir in your new mahogany Manor overlooking the town.
  • Dungeon with quests related to player home.
  • 7 Master Trainers (Level 100)
  • Attractive Inn
  • 30+ Unique NPCs with complex routines, armor setups, traits, skill sets, ETC
  • Ebony Mine
  • Thieves Guild and Companion quests bring you to Ebonvale
  • Fully navmeshed
  • Realistic functional town.
  • 3 Unique Companions


  • I suggest that you load the mod, save your game and reload skyrim so you don\'t encounter any anomalies.
  • In the rare case experience floating grass please refer to this link : http://www.creationkit.com/Floating_Grass_Fix
  • If you subscribed but the mod didn\'t show up in your mod list, open your skyrim launcher and wait for your mods to download from there.
  • If you experience floating land/terrain or objects of any sort then you have a conflicting mod. If you see floating land that looks like your standard land then make sure you put my mod before the conflicting mod so the ground gets scaled down properly. I will compile a list of conflicting mods at the bottom of the description so feel free to report them to me.
  • In the rare case your computer crashes as you approach town, try placing Ebonvale closer to the top of your mod list.
  • If you recieve a quest from the Companions to brawl with one of the overpowered npcs in Ebonvale. Use the console, target they npc and type /setav health 100

Known Conflicting Mods:

  • Merchant Pack 1.4 - Land appears above Ebonvale. Place this mod above Ebonvale Mod in the load order.
  • Hunting in Skyrim - Land appears above Ebonvale. Place this mod above Ebonvale Mod in the load order.
  • Camping Kit of the Northern Ranger: Land appears above Ebonvale. See above.
  • True Skyrim - Adds floating trees above Ebonvale.
  • Legend of the Eagles Nest - Working on getting this conflict resolved
  • Corners of Skyrim - Places a building in the center of town
  • Elysium Estate
  • Whiterun Mansion
  • Hunters Treehouse
Popular Discussions View All (6)
May 28 @ 1:41pm
Report bugs, glitches,odd behavior and conflicting mods here.
May 22 @ 6:29pm
May 2 @ 5:44pm
how do u get the key to the player house?
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Blue Damselfly Jun 28 @ 4:40am 
I cannot imagine how much time you had to have put into this incredible mod. It has got to be one of the BEST mods here on Steam for Skyrim. Thank you ever so much for sharing your talents!
lianasworld Jun 19 @ 9:05am 
cannot get enough of my little guests, and the khaajiits pet is my favourite too, any chance I could get one in my home ?? -
tunnel_allstars Jun 13 @ 11:06pm 
Great little city mod. it sadly doesn't work properly with some other mod. so i have to remove it.
lianasworld Jun 11 @ 12:09am 
great many thanks
Maverick  [author] Jun 6 @ 2:31pm 
@Karliah the Nightingale Chances are it's the mod that increases the sie of trees.And yes True Skyrim conflicts last I checked. It's written in the description.
Karliah the Nightingale Jun 6 @ 2:29pm 
@Maverick Yeah I worked that out but I cant work out which is conflicting. I have no other settlements in that area. Unless... Does True Skyrim conflict?
Maverick  [author] Jun 6 @ 2:08pm 
@Karliah the Nightingale The floating trees are a conflict with another mod.
Karliah the Nightingale Jun 6 @ 1:36pm 
@Maverick I do like Ebonvale but I find the floating trees a tad disturbing.
Karliah the Nightingale Jun 6 @ 1:35pm 
@RinSlayer I went into the Inn and picked up a fellow with the ability to shout, His mastery seems to be very ltd however so I strongly suspect that he isn't a Dragonborn.
RinSlayer May 19 @ 5:26pm 
i dont know how to recruit the Unique followers...where can i find them anyway?