1177 ratings
File Size
68.988 MB
Jul 31, 2013 @ 2:14am
Mar 14 @ 6:37am
27 Change Notes ( view )

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Ebonvale is an established trading settlement located between Whiterun and Riverwood. The settlement is under the influence of Whiterun but due to Whiteruns Civil War and a dwindling economy , The Jarl was forced to ask successful independent merchants to manage the heavy supply of ebony and surrounding resources in the vale near Riverwood. What was supposed to be a simple settlement has grown into Whiteruns best and primary source of income.

Current Features:

  • Wizard Shop
  • Assassin Shop
  • Armor and Weapons Shop
  • General Supply Shop
  • Apothecary dealer
  • Rare books, Jeweler and Dwarven Artifact dealer.
  • Player Home - Feel like a sir in your new mahogany Manor overlooking the town.
  • Dungeon with quests related to player home.
  • 7 Master Trainers (Level 100)
  • Attractive Inn
  • 30+ Unique NPCs with complex routines, armor setups, traits, skill sets, ETC
  • Ebony Mine
  • Thieves Guild and Companion quests bring you to Ebonvale
  • Fully navmeshed
  • Realistic functional town.
  • 3 Unique Companions


  • I suggest that you load the mod, save your game and reload skyrim so you don\'t encounter any anomalies.
  • In the rare case experience floating grass please refer to this link : http://www.creationkit.com/Floating_Grass_Fix
  • If you subscribed but the mod didn\'t show up in your mod list, open your skyrim launcher and wait for your mods to download from there.
  • If you experience floating land/terrain or objects of any sort then you have a conflicting mod. If you see floating land that looks like your standard land then make sure you put my mod before the conflicting mod so the ground gets scaled down properly. I will compile a list of conflicting mods at the bottom of the description so feel free to report them to me.
  • In the rare case your computer crashes as you approach town, try placing Ebonvale closer to the top of your mod list.
  • If you recieve a quest from the Companions to brawl with one of the overpowered npcs in Ebonvale. Use the console, target they npc and type /setav health 100

Known Conflicting Mods:

  • Merchant Pack 1.4 - Land appears above Ebonvale. Place this mod above Ebonvale Mod in the load order.
  • Hunting in Skyrim - Land appears above Ebonvale. Place this mod above Ebonvale Mod in the load order.
  • Camping Kit of the Northern Ranger: Land appears above Ebonvale. See above.
  • True Skyrim - Adds floating trees above Ebonvale.
  • Legend of the Eagles Nest - Working on getting this conflict resolved
  • Corners of Skyrim - Places a building in the center of town
  • Elysium Estate
  • Whiterun Mansion
  • Hunters Treehouse
Popular Discussions View All (6)
Mar 9 @ 7:57pm
Report bugs, glitches,odd behavior and conflicting mods here.
Oct 25, 2014 @ 7:16pm
15 hours ago
how do u get the key to the player house?
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Celebrimbor 20 hours ago 
@Maverick i have to buy the house ofc.... i'm stupid "slaps face" -.-
Maverick  [author] 21 hours ago 
@Celebrimbor talk to the Innkeeper
Celebrimbor May 2 @ 4:34am 
@Maverick i'm just wondering how you start the quests ?
Hey man, is "Sasha Ebonheart" (innkeeper) a custom or pre-loaded voice? If so, it is incredibly amazing audio quality for voice acting. My ears thank you for the eargasms.
EVEREST Apr 19 @ 4:12pm 
author, maybe add, a underground fortrest? I find awesome mod to follower, and I thing about rooms for him, this mod named, relaxed follower, or this thing.
Kutheuvel Apr 13 @ 10:14am 
nevermind i thought these shops didnt even open at 8am
Kutheuvel Apr 13 @ 9:59am 
so how do you actually enter the shops without lockpicking them?
Morgana The Mir Apr 5 @ 12:35am 
Sorry for asking so many questions but, How long is a stay at the Inn because 200 is a bit overpriced for one night/day. Is it, like, as long as you have Ebonvale you get to keep the room or what?
mittromney14 Apr 4 @ 2:38am 
town was cool but the NPCs made me uninstall
Google Apr 3 @ 4:29am 
has eagle's nest been resolved yet