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Platforms: PC
Languages: English
Players: Single-player
Jul 30, 2013 @ 10:34am

Would you buy this game if it were available in Steam?

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Release date: 12th July 2013
Inspired by a variety of C64/Amiga and arcade classics including Vital Light, Arkanoid, Space Invaders and Tetris, Huenison is a frantic-paced hybrid of shoot 'em up and colour-matching puzzle game presented in a neo-retro, unique dot-matrix visual style. Piloting a small mobile cannon back and forth across the bottom of a well, you must cycle through your six coloured beams, firing at the descending onslaught of corresponding coloured blocks. Missed shots bring the deadly zapper closer to your cannon, and missed blocks raise the ground they touch.

With 25 levels, multiple boss battles, 9 different game modes, kick-a$$ chiptunes and a ludicrous variety of different block types, Huenison is all about racking up bonuses and score chaining. Your goal? To defeat the game and achieve top position on the online highscore table and, while at it, to save the world!

Over two and a half years in development, Huenison was designed and coded for AmigaOS 4 and Windows by Simone Bevilacqua of Retream and published by RGCD.


A cut-down, five-level trial version of the game is available for download at the Huenison website[], whereas the full DRM-free game can be currently be purchased from the RGCD online store[] priced at £2.99.


Take Arkanoid, Decathlon, Dyna Blaster, Impossible Mission, Oil's Well, Pac-Man, Pang, Qix, Slam Tilt, Space Invaders, Tetris and Vital Light, mix them up with some glowy retro visuals, throw in some decidedly C64 tunes, add a splash of classic arcade mentality and lo and behold Huenison will be born.

Huenison perfectly captures the essence of addictiveness and gradual mastery that retro games are so famous for, but it does so without pounding you over the head with it or making you feel like a failure.

Being what it is, Huenison isn't about progressing through a story or any of that nonsense; it's all about racking up high scores and surviving the onslaught of bricks.

It's chaotic, challenging and so much fun! Welcome to HUENISON!

A riot of dot matrix retro graphics, synthetic sounds from the Commodore 64 and mechanics taken from an era still magical for many retrogamers.

In short, when it comes to new ideas in the world of indie games inspired by the old glories of the past, it is not always easy to match the giants of the genre but there is a lot of innovation in Huenison.

Huenison we liked. Retromaniac Magazine

The musical theme of Huenison is very good, elevates the intensity of the game, and it sounds like it has come out of the SID chip of Commodore 64.

You need eyes of a chameleon to track everything that happens on the screen at the same time. And with the price of chameleons eyes implants nowadays, Huenison is hard game to beat...
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541M0  [author] Oct 30 @ 2:58am 
Kid Icarus: thanks for buying and the heads-up! Have fun!

Nameless Bob: the game is complete already - and, at the time of writing, as you can see from Kid Icarus' post, you can also get it for just a buck ;)
Kid Icarus Oct 29 @ 11:49am 
$1 at
I got mine!!
Nameless Bob Jul 20 @ 2:03pm 
Seems promissing!
541M0  [author] Jun 22 @ 4:06am 
Thanks for trying and your honest opinion. Yes, thinking is needed - quick thinking, even. One has to learn all the aspects of the game and to build strategies. Of course, it's something that needs to grow step by step, while having fun. In the end, the achievement pleasure is great.
I do understand that it's not everybody's cup of tea, though (just like for any other game).
delmonti007 Jun 21 @ 11:18am 
Just tried the demo and inpressed. Allthough, not for me, too much thinking needed.
541M0  [author] Jun 6 @ 12:00pm 
Well, the game starts very slow and easy to let the player get acquainted with the mechanics. Then it becomes more and more complex, of course ;)
If you want to try how it feels, just grab the demo, which will let you try the first 5 levels -
Raptor Jesus Jun 2 @ 11:42am 
I don't think I could stand playing this for longer than 10 minutes, it looks just too crazy...But I can understand if someone enjoys this. The voice at the beginning of the trailer startled me
541M0  [author] Mar 31 @ 1:48pm 
Unfortunately I have no experience with redeeming Steam keys through Desura or IndieGameStand, but looking at the allowed formats of Steam keys, it seems perfectly possible to use identical keys.
Elfangorax Mar 31 @ 12:29pm 
Hi there. I was wondering how Steam keys for this game from IndieGameStand will be distributed if the game gets Greenlit? Will the Steam key be completely distinct from the Desura key, or will it only be accessible from the user's Desura collection?
541M0  [author] Mar 31 @ 10:16am 

Now I've watched also the demo session: enjoyed it so much that I shared the game session on Facebook ;)
Thatnks again, and have lots of fun!