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build your own mechanisms
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Description
you have to turn off the laser field to the upper chamber, by pressing 1 pedestal button.
to get to it, I gave you light bridges, to aid / hinder you :)
when laser field is deactivated, the work begins.
you have to build your own mechanism.
tools are supplied.
manual is on light bridge over goo.
opps, I forgot to activate the light bridge first :(
ah well, you didn't really need a manual.
did you ?
update: to get 2nd exit door to open.
& added pedestal button, to re-spawn the sphere.
thankyou stormsend & daloboy, for your help.
20 Comments
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mood3rd  [author] May 25 @ 10:56am 
mrsumo
thankyou again :)
mrsumo May 22 @ 1:52pm 
that was wild,,,,, very kooool
mood3rd  [author] Aug 22, 2013 @ 4:38pm 
Myr (MC)
thankyou for playing & your positive comments :)
also your english is good
mood3rd  [author] Aug 22, 2013 @ 3:36pm 
Myr (MC)
thankyou.
I have subscribed to your map:
Laser Platform
mood3rd  [author] Jul 31, 2013 @ 3:32pm 
daloboy
Hurray :)
thankyou for re-testing, & your helpfull feedback.
daloboy Jul 30, 2013 @ 9:06pm 
Smiley! Yes! Funny exit, with the blue funnel and added user laser! Good update, second door problem resolved!
mood3rd  [author] Jul 30, 2013 @ 5:01pm 
added screenshot above.
can you see the smiley face, at the top :)
mood3rd  [author] Jul 30, 2013 @ 1:08pm 
daloboy & stormsend
I have added a pedestal button for you stormsend.
in case you loose your sphere.
for both of you:
I have made a few alterations, in the last sequence.
to fix the 2nd door.
I tested it in the published version this time.
10/10 instant success.
I now use the player, to open the second door, after they exit.
this way, the map stays in tact.
thankyou for your help.
if you find any more problems.
please let me know.
daloboy Jul 28, 2013 @ 4:32pm 
Gladly try the new version.
mood3rd  [author] Jul 28, 2013 @ 12:29pm 
stormsend & daloboy
on further investigation, I realise why on the many, many, many tests.
that I had never seen the 2nd door glitch.
I was testing in the editor.
& before I reach the 2nd door, it re-starts the map.
however, I just tested the published version.
I took about 15-20 seconds to open.
it only opens after the 1st door closes.
as you know, the mechanism that closes the 1st door, is random.
so the time it takes, will be different each time.
I am considering updating this.
what do you both think ?