Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

265 ratings
Bermuda
 
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Game Mode: Classic, Deathmatch
File Size
Posted
14.371 MB
Jul 24, 2013 @ 9:12am
1 Change Note ( view )

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Bermuda

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Description
A competitive bomb defusal map set on one of the bermuda islands.

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On an Island, deep in the bermuda triangle, a conflict is arising!

Italian seperatists have occupied an old english settlement and transformed it into their headquarter to pursue their evil goals.

They have to be stopped!


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Special thanks to:

Ginkgo Gaming[www.ginkgo-gaming.com]
http://www.mapcore.org
BBkxrvnm
Vahagn
Capsl9ck
Vollmilch
Bannanenmannfrau
And friends

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Feedback is greatly appreciated!
Popular Discussions View All (1)
4
Oct 26, 2014 @ 12:59am
SERVER LIST
takkyu
< >
50 Comments
RaLeXb0i May 27 @ 12:35pm 
OP BOOST SPOTS: (THERE ARE MANY!) I will include a few
#1 OP BOOST SPOT TO WATCH T ENTRANCE TO A
http://imgur.com/pVG6PE1
View from spot 1: http://imgur.com/TZmbArl

#2 BOOST TO B BALCONY.
http://imgur.com/8BmXSuA (The boost it self)
Strafe:
http://imgur.com/fKfS9kV
View from spot:
http://imgur.com/RaM4KdT

#3 OP CT BOOST TO WATCH MID AND B
http://imgur.com/MzN2IVq (The boost it self)
Jumps
http://imgur.com/M5gnXWm : http://imgur.com/IRfgAmz
View to B:
http://imgur.com/0ZGoUFV
View to Mid:
http://imgur.com/rxzDqES


OTHER SUGGESTIONS:
I think that you should either move Bombsite b back, to the open area, where Ts would enter the current B site. OR you could extend b site to the balcony. Because right now, B has no cover. No safe plants for terrorists. Also clip your map a bit better. Overall its going in a good direction


tui la tien Jan 7, 2015 @ 1:08am 
this map have bug, please fix
alpha2a Oct 26, 2014 @ 12:56am 
Bien, mais quitte à mourrir dans l'eau mets nous un requin ou une autre sale bête.
Merçi
DP Jan 3, 2014 @ 6:30am 
Very nice
Surion Oct 16, 2013 @ 7:24am 
I generally like this map, very good job. Thank you :)

There are some details that I usually dislike in most maps, such as transparent obstacles. I like a more creative approach to limit players to the game area, instead of just bumping into an invisible obstacle. The water approach you used to avoid people getting away is cool, but I would put that damage further away from the island, in case somebody want to leave the area.

I understand that this is a work in progress, so for now I give it a 7/10 but I'm confident that the final version can make a solid 10!
FollowWings Sep 3, 2013 @ 8:19am 
Nearly forget..: Decals!!!
FollowWings Sep 3, 2013 @ 8:19am 
Lovely map! Make it more live! (Effects, soundscapes, music, chickens etc.)
SomeGuy Sep 2, 2013 @ 11:09am 
Interesting map, but I don't like one thing: water damages you
luxis Aug 15, 2013 @ 5:30am 
Very nice!
Reverendo Aug 2, 2013 @ 12:27pm 
Another tip! Change the skyline! The combination between the two greys, the water and the sky, makes the light, and the whole map, look very sad!
If you could add motion effects to the water... that would be like Holy SH^T!
Goo!