156 ratings
Phantom Free Horse - Shadowmere upgrade
Category: Cheats, Gameplay
File Size:
0.018 MB
Jul 21, 2013 @ 12:45pm
Aug 17, 2013 @ 10:59am
2 change notes ( view )

Subscribe to download Phantom Free Horse - Shadowmere upgrade

Phantom is a major upgrade to Shadowmere. Phantom is free and can be found at Katla's Stables right where the carriage drops you off in solitude. Just ride him and he is yours. No need to pay. Once you ride him, he stays with you loyally. No wandering horse nonsense. He has extremely high stamina and health. He will fight enemies for you and NOT get killed. He will stay with you for the duration. He can ride from one end of skyrim to the other in record time because he's fast and won't slow. No more worrying about wasting 1000 septims on a horse that will be dead in a short amount of time. He's also smart enough to move away to safety when needed.

This horse is nothing short of amazing. If you want him, just go to the stables and take him for free. He's the best horse in all of Skyrim and specially made for the dragonborn who needs a powerful horse for all the trouble dragonborn manages to find. And you don't have to do the Dark Brotherhood to get him!

UPDATE as of 8/17/13: This is the final update to this file and it will stay as it is hereafter unless there is some bug found.

I have added several more horse for those of you whom manage to lose yours. Remember rule # 1 don't get on another horse while you currently have one or you WILL lose the horse you have and if you have a horse that you feel is awesome and want to keep... well, don't get on another horse. But if you do manage to make this grievous error, I have provided you with more horses to choose from.

Phantom is still at Katla's farm just outside solitude where the carriage drops you off. Phantom is exactly the same as he was - aggressive and will fight like crazy for you or against you should you attack him or should he perceive you as a threat.

Seabiscuit who is outside of Riften at the stables - unaggressive and cautious by nature. All the same stats as phantoms with only that AI change. He may help you. May not. But he will likely not attack you as he is unaggressive and cautious. All horses that are not phantom will be just like this.

Secretariat - Inside the gate of Riverwood next to Sven's house (I think it's sven's house). Replica of Seabiscuit in stats and AI (unaggressive and cautious).

Frostmere - In Riverwood between Riverwood Trader and the Inn. Replica of Seabiscuit in stats and AI (unaggressive and cautious).

Best plan is to grab one of the riverwood horses first as they are quickest to take and if in your game Riverwood gets hit by a lot of dragons, grabbing one of these first is best as they may run from their location and you'll have to search the town for them after a dragon hits. I placed them here because of all the towns and holds, this location was not bogged down with so many Civil war markers that it made it a nightmare to place them.
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starlitegirl  [author] Mar 26 @ 3:52pm 
No. Sorry. I don't think there is a way to do this. But once you have the horse, if you quick travel it should show up with you.
Freelyx Mar 23 @ 9:59pm 
Is there a way to call the horse?
starlitegirl  [author] Mar 8 @ 2:25pm 
Anytime! I think it's so worth it to learn how to mod because now you can do so many things. you can mod mods to your liking. You can make your own ideal follower (I have two that I adore - Unstoppable mage and dual weilding redguard). It's just so much more fun when you can make little changes so that things suit you. And really, I would love to see everyone able to take this mod and know how to adjust it so it suits them perfectly. Then all are satisfied with it and all I did was make the base. But you then are in charge of it after that so it suits YOUR needs. That I think it perfect for everyone if they want to give the CK a shot! I'm glad I encouraged you. Now you have the power to adjust more mods to suit you or make your own.
bigwhitehound Mar 2 @ 1:36pm 
Got the CK, the YouTube Tutorials really helped. Thanks for the encouragement.
starlitegirl  [author] Feb 28 @ 11:39am 
Just follow my recommeds for this mod and it should be easy. Learn how to use the creation kit. Just open the file and do the search for the horse. I think I might have put and X in front of the name in the file when you search because it makes it really easy to find that way. Select the horses under actors then use the search and try xphantom or zphatom if phantom doesn't come up. It's been a while since I made it so off hand I don't remember exactly but I tend to do that to make searching quick. Then just change the speed and save it. Super easy. Good luck!
bigwhitehound Feb 26 @ 8:23am 
OK, I've never used the kit but it's worth a try.
starlitegirl  [author] Feb 25 @ 10:58pm 
Sorry if it's too fast but it was a mod I made for myself that I choose to share. You could adjust the mod. Open the file in the creation kit, search for the horse and go to the tab with the speed and slow it down by maybe 100. Save it. Test it and see how it goes. It's really easy. . Look up how to make a followerfor skyrim online and it shows you the basics. So from there you know how to open the file, go to the right tab and lower the speed. Very easy and now you have power. Save it and test it. You can make it be how you want. Feel free to do that. This way it works how you want and I don't have to keep making different variations.
bigwhitehound Feb 25 @ 10:32pm 
Good mod, nice to see one were the horse doesn't wander off. Last mod that I found to stop horse wandering was a hit/miss, sometimes it worked sometimes it didn't. HOWEVER your house are WAY TO FAST. If the were only twice as fast it would be OK but this is too much. I feel like I'm playing a racing game whenever I ride the horse.
Sand1972 Dec 29, 2013 @ 8:28pm 
I cant seem to get the horses storage to activate or open properly.
Thranduil Dec 5, 2013 @ 9:12am 
In both versions of this slow and fast for some reason only phantom shows up. Oh and yes i've gone to riverwood and the horses that are suppossed to be there appearently aren't there where they are said to be in the description.