594 ratings
Bee2 : portal style test
File Size
5.755 MB
Jul 20, 2013 @ 12:23am
Jul 20, 2013 @ 2:10am
2 Change Notes ( view )

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Bee2 : portal style test

Pretty simple puzzle
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Stuntmanmyke Apr 3, 2014 @ 12:25am 
Cool fun map !
Raven_of_Might Jul 30, 2013 @ 8:28am 
Nevermind =/ When you place the cube in front of that final wall, it stops you from being able to get through the final door -_-. I still have no idea how that normal cube is at All used outside of its original room =\. Sorry l1zardr0ckets.
Raven_of_Might Jul 30, 2013 @ 8:01am 
I think I understand how your supposed to use that 2nd box now... it was intended to block the final lazer from hitting the lazer node against the final wall? Because (Spoiler) then it turns off both of the thick lazer grids in front of the exit? If THAT was the purpose xD, then 2 simple redesigns I think could really help make that more obvious & help with what u've built =D.

#1 simply change the order in which those Thick lazer walls Turn Off -- Place the 1st one that will turn off in the front, and then when the lazer hits the node in the back, the wall switches to the 2nd area (so it Seems like we're "Making progress", at least -- it's just not enough yet =P. AND, it removes the ability to accidentally solve it =D )

& 2ndly, place the Lazer Lightbulb outside, closer to the Wall (as I suggested)-- possibly with just enough room for a Cube to be placed there =D. Maybe create a fancy texture square for the floor to show something goes there =P. xD.

I really hope that helps ^_^
AlexanderTheMexicanEngineer Jul 27, 2013 @ 1:24am 
i havent played the full thing yet. but it looks very interesting! :)
dorphon Jul 26, 2013 @ 8:15am 
That was a toughie :)
billiarddaddy Jul 25, 2013 @ 6:32pm 
Great job!
Get quaids kid! Jul 25, 2013 @ 5:35pm 
good map. it is kind of like something that would be in the real game. plus i actually did not have any problem finding out what to do and i had the same feeling i have while playing through some of the built in levels.
°Core° Jul 25, 2013 @ 3:13pm 
I don't think I used the standard cube at all.
Andi Jul 25, 2013 @ 11:19am 
Great chamber, loved it from start to finish. Excellent job, thumbs up.

Would you mind trying one of mine? It's a bit tricky.
Bayram Jul 24, 2013 @ 7:56am 
I'm giving this a thumbs up because overall I enjoyed playing it but I can see in general where Raven_of_Might is coming from. I was never really sure that what I was doing was leading me towards the solution and when I made it out it did feel like an accident. In other words, I hadn't planned and worked for the solution that happened. The chamber is fun to play because of the visual effects, but it's not rewarding in the sense that you put thought and skill into it and get back results that clearly advance you towards the solution.

My escape-themed chamber, " The Oubliette ", is large and quite difficult, with deadly traps. It is not for beginners.