498 ratings
Distant Detail
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Category: Graphics, Landscape
File Size:
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0.126 MB
Mar 13, 2012 @ 7:13pm
Oct 10, 2012 @ 9:40am
3 change notes ( view )
Description
NOTICE: This mod is NOT compatible with Hearthfire! There is a Hearthfire Edition of this mod available on Skyrim Nexus.


WHAT IT DOES AND WHO IT'S FOR:

This mod will make certain objects, like large rocks, stone structures, and bridges visible across Skyrim (mostly in Whiterun) regardless of your distance from them. This helps fill in detail in areas that would otherwise look somewhat sparse and bald from a distance.

The mod is intended to be a nice compromise for those of you who want extended rendering distance without having to deal with the performance impact of changing the ugridstoload setting in your .ini file, and without having to procedurally create distant LOD items.


INSTALLING:

Simply download the .ESP and activate it with your mod manager or Skyrim's data manager.

I recommend keeping your ugridstoload setting at the default value of 5 when using this mod.

I STRONGLY recommend you also download the following visual enhancers:

"Enhanced Distant Terrain," by opticshooter: http://skyrim.nexusmods.com/downloads/file.php?id=1598

"High Quality LODs," by Ethatron: http://skyrim.nexusmods.com/downloads/file.php?id=4834

"Better Distant LOD waterfalls," by rolloLG: http://skyrim.nexusmods.com/downloads/file.php?id=6161


NOTES ON PERFORMANCE AND TECHNICAL LIMITATIONS:

The items are made visible by ticking a flag in their properties labeled "is full LOD," which makes those items render at full detail at ANY distance, regardless of whether or not you can even see them.

This is not an ideal situation, but the performance hit should still less than you would experience by increasing the ugridstoload value in your .ini file, and the visual yield is actually better because the draw distance of these objects is no longer bound to grids at all.

I have only experienced 1 to 2 frames-per-second less using this mod on my system which is running Windows XP, 3 GB of RAM, an ATI HD 4890 GPU with 1 GB on-board vRAM, and a duo core processor (2.8 GHz / 2.8 GHz)

I am interested in hearing about your experience with the mod, and what performance impact you experience, if any. (Please include your system specs including OS, RAM, graphics card, and processor if you are reporting on performance.)


FUTURE PLANS:

Depending on how well the mod performs on a variety of systems, I may release versions that offer a greater variety of visible distant objects, but ultimately I would prefer to have simple LOD versions of these objects made so that we do not have to render the full LOD versions.

If there are any modders out there who know more about creating simple LOD items for implementation in Skyrim, please get in touch with me!
69 Comments
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wildsoft Oct 2 @ 5:38pm 
well you did good, it's on a lot of pc's even still... someone should make a list of hq recomended addons
Brodozer  [author] Oct 1 @ 11:58pm 
There's a mod called the Skyrim Distance Overhaul (I think) that does the same thing that my mod does, only I believe it is with more optimized meshes. I don't really support this mod much anymore because it was made in a time when there wasn't any other mod available to make distant objects visible. I definitely recommend you check out the Distance Overhaul.
wildsoft Oct 1 @ 9:39pm 
Someone should include the "Distant Detail HF" this fix will add for the Heathfire compatability
[HAMILTON TRANSPORT [NL] Sep 15 @ 8:52am 
Thanks!
danmet May 7 @ 2:04pm 
Super . Endlich weitsicht
1ofJAHpeople Apr 9 @ 8:25am 
marvellous! 100% graphics upgrade! TYVM
RockZ Dec 23, 2013 @ 5:22am 
nice :) works fine for me
Brodozer  [author] Dec 20, 2013 @ 12:13pm 
It only affects certain large objects, not every object as that would nuke your performance on any system.
Pvt. D. Maes(17th Airborne) Dec 19, 2013 @ 5:06pm 
I INSTALLED THIS MOD BUT STILL HAVE TREES ETC POPING UP IN THE DISTANCE
piratekingdan Dec 4, 2013 @ 9:31am 
Works pretty well. Happy to be using it.