Sid Meier's Civilization V

Sid Meier's Civilization V

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City-State Diplomacy Mod (CSD) for Brave New World
 
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14.042 MB
Jul 11, 2013 @ 9:12pm
Jun 18, 2015 @ 7:41pm
38 Change Notes ( view )

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City-State Diplomacy Mod (CSD) for Brave New World

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Description
City-State Diplomacy Mod (CSD) is a complete overhaul of the city-state diplomacy system. It eliminates the importance of the 'Gifts of Gold' mechanic and introduces a new, unit-based system of influence.

Players are now encouraged to build and use diplomatic units and/or complete city-state quests if they want to earn influence. Because diplomacy now requires production, time and energy, players must actively and consciously strive to maintain good relations with neighboring city-states. Furthermore, diplomatic units, being defenseless, are liable to capture or destruction if sent too far from safety, thus long-distance diplomacy now utilizes a risk-reward system. The AI has been trained to utilize this system, so do not be surprised to see diplomatic units from many different civilizations criss-crossing the world in search of influence!

- Includes 4 diplomatic unit types (unlocked in progression), each with marginally better influence generation.
- Includes 1 new great person (Great Diplomat), 1 new specialist (Civil Servant), and 1 new Improvement (Embassy).
- Includes 2 buildings, 7 national wonders and 6 world wonders, each with unique promotions and bonuses for city-state diplomacy.
- Includes 7 new World Congress Resolutions, and all existing Resolutions have been revamped.
- Includes 10 new City-State quests.
- Includes a new resource, Paper, used for diplomatic units.
- Modified policy tree to incorporate CSD buildings.
- Overhauled AI (based on a modified .dll) for diplomatic units to encourage competition for city-state control.
- AI trained to intelligently spend gold on units and buildings, to more intelligently vote in the World Congress, and to offer more dynamic diplomatic relations.

This mod has been edited and tweaked for years for maximum compatibility with other mods and for quality compared to the vanilla game. That said, incompatibilities do exist. This mod will not work with other .dll mods, for example. When in doubt, ask me below or on the mod's civfanatics page: http://forums.civfanatics.com/showthread.php?t=392543

Instructions: The settings for this mod, including tweaks to gold gifts, the Patronage tree, Sweden, and so on, can be modified in the mod's included Options.sql file (open with TextEdit). When you open this file, you will see sections that look like this:
___
/*
Gold Gifting and Gold-Related Quests with City-States On/Off
1 = Gold Gifts Enabled
2 = Gold Gifts Disabled (Default)
*/

INSERT INTO CSD (Type, Value)
VALUES ('GIFT_OPTION', 2);
____

To re-enable gold gifts, change 'GIFT_OPTION', 2 to 'GIFT_OPTION', 1
This explanation applies to all settings- just set the integer to the desired value and save the file.

If you are using Enhanced User Interface, delete the CityView.lua file from the following folder:
C:\Users\~\Documents\My Games\Sid Meier's Civilization 5\MODS\City-State Diplomacy Mod (CSD) for Brave New World (v 20)\Assets\UI\InGame\CityView

Note: CSD - BNW v.26 has a modified .dll. For an older version of this mod without a modified .dll, please look here: http://steamcommunity.com/sharedfiles/filedetails/?id=203283339
Popular Discussions View All (2)
5
Dec 31, 2014 @ 6:28am
[Question] Stopping Barbarian Hordes
Will forfiet in last 30 seconds
5
Jan 29, 2015 @ 6:30am
I'm getting an error that has to do with with the mod.
McNinja
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606 Comments
Gazebo  [author] 42 minutes ago 
Paper doesn't spawn. It is created by buildings.
Deathstrike Apr 26 @ 10:42am 
so i used ingame editor but i coudnt improve the resource
Deathstrike Apr 26 @ 10:41am 
Hey man there is no paper spawning
Gazebo  [author] Apr 12 @ 5:56pm 
No, the actual LUA folder of the CP.
[HCP] Warrior of Light Apr 10 @ 4:12pm 
The "CoreLua" folder, to be precise?
[HCP] Warrior of Light Apr 10 @ 4:10pm 
Just to clarify: that's pretty much the Events system folder (contains most of the lua), correct? So the only lost functionality would be the events system?
[HCP] Warrior of Light Apr 10 @ 3:51pm 
Thanks man!
Gazebo  [author] Apr 10 @ 2:21pm 
Yes, but you'd need to delete the LUA folder from the CP.
[HCP] Warrior of Light Apr 9 @ 9:38pm 
Dumb question: is this compatabile with the base Community Patch (not the full CBO)?
SoHigh - Angry Gorilla Mar 14 @ 3:05pm 
When using it wih WHowards picnmix mods, Do I have to activate both mods? this one and the one feature ther? http://www.picknmixmods.com/mods/CivV/Diplomacy/City%20States.html
Or just WHoward's one ? i played few games ( both activated) and i like it to much. except Great diplomat Progress bar doesnt show, and you never get great diplomat, only one random civ seems to receive free great diplomat every turns. Maybe i should try loading my mods in a different order..