171 ratings
Ballistic Spells
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Category: Gameplay, Magic
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0.003 MB
Jul 9, 2013 @ 11:55am
Jul 16, 2013 @ 11:42am
4 change notes ( view )
Description
Existing spells like Firebolt or Icy Spear are now affected by gravity.
Makes the game slightly more difficult until you master the physics, but much more fun.

I've altered only projectiles types, so we should be compatible to most other mods. Range and speed altering mods (like Longer Range) should be loaded before this one, they could overwrite something. It's quite stable, i've played about 30 levels with this mod before it has been made public.


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Please take your time to rate mods after you've played a while, so we can have some stars (100+ players, only 4 have rated so far). We need only ~20 (?) votes to display the rating, which is helpful for other players.
Edit: Thank you so far, now we have stars!. But keep voting (every mod you tested), currently only 10% of the acutal subscribers did so far.
47 Comments
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zomon333 Oct 31, 2013 @ 3:05pm 
Looks like it ould be good in a multiplayer server (eventually) to have this on it.
When raiding, have mages in the back lines hurling Fireballs to seige the enemy.

or just when attacking a fort...
Traxx Jul 29, 2013 @ 4:07pm 
@U4EA I just discovered that myself.
Minolin  [author] Jul 29, 2013 @ 3:02pm 
nope, that's a gimmick ;)
U4EA Jul 29, 2013 @ 5:11am 
It seems like some other mod I use is ffing it up. My magelight flies upwards instead of downwards.

Have yet to try the other spells. I'm an archer atm.
Aiki Jul 27, 2013 @ 3:30pm 
It's a good idea, but after using it for a while i think the effect is very exaggerated. Is it possible to tone the drop-off down slightly?
Aggressively Fabulous Jul 23, 2013 @ 9:43pm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Minolin  [author] Jul 23, 2013 @ 9:40am 
To be honest I think it's quite unobtrusive if you fight on usual distances (let's say, be fair within the natural NPC range). Of course sniping get's a lot harder (to master), but that's fun, too.
[KL] Master Dan [StormCats] Jul 22, 2013 @ 3:55pm 
It looks pretty cool though :)
makes it rally harder I imagine :P For me, it's hard enough as it is! LOL...nice job dude :)
Minolin  [author] Jul 22, 2013 @ 3:33pm 
@master: this is the only thing what this mod really does. @Fl4sh: This is not the first time I hear that, I think I'll release a modification with more exaggerated values until sunday
[KL] Master Dan [StormCats] Jul 22, 2013 @ 11:30am 
I believe you can reconfigure the gravity effects of the projectile. This will deternine it's behaviour in the cell. The speed of the projectile will be in conjunction to the gravity config. Accessible in the Creation Kit.