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SMM Revamps Armors, and more...?!
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Jul 8, 2013 @ 12:54am
Jul 19, 2013 @ 9:53pm
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In 1 collection by twastehsquirrel
SMM's Revamps
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Description
I am no longer modding and as such all these mods are as-is, without a chance for update or bug fixes. RL has taken me off the grid as far as modding goes, I'm sorry to all affected.
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I felt like the armor perks had no zest, and that the heavy armor had WAY cooler perks than light armor.
So I changed it... Then went crazy and added more. Unarmored perk, Unarmed perks, Sentinel perks, Tower perks.
So, quick rundown time.

Mod is fixed and ready to use. No more freezinng when zooming into the Heavy armor perk, and all perks with multiple ranks will advance properly.

LIGHT ARMOR
-5 Agile Defender perks untouched
-Custom Fit req 30, no required helm, 25% armor bouns
-Matching Set req 40, req all 4 pieces, req Custom Fit, 25% armor bonus
-Lightweight, req 60, req 1 piece of light armor equipped, req no heavy armor equipped, carry capacity increased by 75
-Unhindered, req 50, req custom fit, no req helm, req 3 pieces of light armor, light armor equipped is weightless, and doesn't slow you down.
-Windwalker req 60, req Unhindered, req 3+ pieces, no req helmet, stamina regenerates quicker.
-Tempest Traveller req 75, 3 pieces light armor, no helm required, movement speed increased
-Deft Movement req tempest, req 100, chance to evade all damage

---Unarmored Perks---
Found in Light Armor
Dragon Flesh - Damage reduction perks while not wearing armor
Dragon Mind - 2 small magic resistance perks
Free Flight - Carry Capacity increased by 75 when not wearing armor
Balanced Body - Falling damage reduced 50%
The Understanding Voice- Speech skill increased when not wearing armor, but intimidation is reduced.
Dragon Whirlwind- Move faster when unarmored
Battle Courage- Stamina recovers faster when unarmored
Cannot Touch This- Dodge increased when unarmored

Deft Dovah req all Light Armor and all Unarmored perks
Grants a decent dodge rate
just abonus I felt like throwing in...

HEAVY ARMOR
not gunna lie, I worked on this ALOT more...

Juggernaut, 5 ranks, untouched
Well Fitted, untouched
Tower of strength - multiple ranks - Final Rank stops you from being Fus-roh-da'd around (hopefully...)
Tower of Might - Carrying capacity increases - Final rank perm stamina and health increase of 100 ea
Tower of Purity - Disease and Poison immunity - Final rank magicka regeneration and restoration cost buffs
Tower of fortification - 5% armor increases (3) for movement speed reductions - final rank Health regen is greatly improved outside combat.
-Matching set heacy (req tower of strength) untouched
-Reflect Blows - untouched
-Fists of steel requires either juggernaut rank 2 or Hands Free Killer, also adds light armor effect to the perk (obviosly the light armor gauntlets are weaker because their base damage is lower.
-Cushioned 25% less fall damage (still don't like this perk, something about falling down in 50-100 lbs of armor seems deadly...)
-Conditioning - Armor is weightless, and armor-weight-related movement speed is dismissed.
-Glanicng projectiles - arrows and magic effects have a chance to be much weaker.

Sentinel Perks
Require light OR heavy armor, as such the damage redux percent is not affected.
Sentinel - less damage from people
Beast Inside - less damage from bears and such
Big game hunter - ;ess damage from humanoids, undead, and mammoths
Paragon - less damage from dwarven machines, deadra, and dremora

HANDS FREE KILLER
Unarmored perks are found under light armor, and all require that no weapon or magic be equipped
Unaffected by whether or not you wear armor (except when regarding the Fists of Steel perk)
-Hands Free Killer 8 ranks up to 200% damage
-Hands free is care free - movement speed increased
-Anatomy - Like a critical strike, just more powerful
-Precision -power attack buff
-Shinobi Technique - Paralysis chance
-Fist of darkness - Sneak attack, and the execution of sleeping victims
-Disarm technique - chance to disarm
~~Its like 430am here, and I'm tired as hell, all the unarmed perks have more ranks, and I will add to them... later... much later... like, give me 12 or 14 hours...
Goodnight....
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You've probably seen my other mods, so this is no different. Give me ideas, and I'll add them. This is a mod, and i cannot garuntee it'll work right, or at all, but if something goes wrong, comment. If you're having an issue, everyone is. Let me know, and I will try to fix it asap.
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15 Comments
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zzackmann Apr 21 @ 5:06pm 
So will I gain exp while wearing no armor then, for the unarmored perks in light armor tree? Or do I still have to level light armor to get unarmored perks?
twastehsquirrel  [author] Mar 12 @ 5:07pm 
This replaces a lot of perks, if the vanilla perk isn't named in the description, I overwrote it. The perk point you spent on a perk, will be transferred to the perk that overwrote it.
Shrektastic Donkey Feb 28 @ 11:26pm 
Does this replace any of the perks already there?
owenrex1000 Nov 23, 2013 @ 11:02pm 
wow
twastehsquirrel  [author] Jul 24, 2013 @ 6:44pm 
@FoldedLeaf- That kinda depends on what you call conflict. The only perks that are affected by your non-linear mod are the vanilla perks. all my brand-new perks and ranks will require their pre-reqs. Load the non-linear mod AFTER mine, and it should be fine. o CTDs or Freezing should occur. As always make an extra save, and test it out for a moment to confirm.
@Cescalr- Mkae sure you have no mods that mess with the Light or Heavy armor trees (by adding new perks) or mods that change the layout of the trees. Otherwise I'm not sure. I'll make sure its fine on my machine real quick.
ArcH.eretic Jul 21, 2013 @ 10:54am 
I have a mod, "Non-Linear Perks", and basically what it does is it makes it so that I don't need to obtain one perk to progress to another, will that mod conflict with this?
cescalr Jul 21, 2013 @ 4:46am 
tyhis mod broke my skils menu! i dont know why but i had to uninstall it. Could you maby have a look into why that happend? only if you have the time
twastehsquirrel  [author] Jul 20, 2013 @ 2:24pm 
No problem, thank you for letting me know, I wouldn't have found it, having just made my Light Armor legendary and focusing on Heavy armor for awhile. Its people like you that help modders patch their work quickly and efectively :)
Imperial Guardsmen Jul 20, 2013 @ 9:30am 
Thanks, they're all working now.
twastehsquirrel  [author] Jul 19, 2013 @ 9:54pm 
Fixed. I had it set up (by accident) that those perks would unlock at 60 and 75, and no other level. With T. Traveller, make sure you have Lightweight AND Wind Walker to unlock.