The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

280 ratings
Better Daedric Artifacts
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
0.005 MB
Jul 6, 2013 @ 1:38pm
Aug 10, 2013 @ 2:12am
4 Change Notes ( view )

Subscribe to download
Better Daedric Artifacts

Subscribed
Unsubscribe
Description
Also available on Nexus - http://skyrim.nexusmods.com/mods/38021/?

One of the complains about Skyrim was that the weapons/armor that you get from Daedric quests, that are supposed to be strong by the lore, arent really strong as they should be and you can easly get to higher damage with "regular" weapons, such as Daedric or Dragonscale. So, this mod simply makes those weapons and armor stronger, so that if you want to use the Mace of Molag Bal for exemple but you couldn't because of the low damge, now it should do more damage and have better effects that'll make it worthy of using.

Now, this doesnt make the weapons OP or something, just makes them worthy of using as they should be. If I made a weapon/armor too strong or still not worthy of using, please report it in the comments :)

Changes:
---------------


Dawnbreaker - Faster, Damage boost, Critical hit damage boost

Ebony Blade - Damage boost, Little speed bonus, Critical hit damage boost, ignore weapon res.

Mace of Molag Bal - Damage boost, Critical hit damage boost, little speed bonus.

Mehrunes Razor - Damage and Critical dmg boost.

Spellbreaker (shield) - Armor boost, less weight.

Valendrung - Big damage boost, Critical hit damage boost, Speed boost (Still slow, its still a hammer :P). Ignore weapon res.

-------------

If you liked, please don't forget to rank it and thumbs up.

Update 1 - Due some requests, Spellbreaker was changed back to Heavy.
Update 2 - Due some requests, Dawnbreaker and Mace of Molag Bal nerfed alittle.
< >
79 Comments
King Coon The Real Goon Aug 2, 2015 @ 11:36am 
the ebony mail?
OneofakindKnight May 9, 2015 @ 9:49pm 
I love using a Spell/Dawn Breaker combo, so this is pretty awesome.
It'd be nice to get some exact numbers, though, on how much they are buffed over vanilla.
firsidh May 5, 2015 @ 6:50pm 
having played from Daggerfall onwards, I have noted the deplition of the Daedric weapons, with each new game they have decreased the effective power of the weapons, I beleive this is an intentional story arc across the Elder Scrolls, however this mod is a welcome feature for those of us who want to feel the old power in the new games, thank you..
-=GHS=- Honor Guard Apr 20, 2015 @ 6:36pm 
can you give some more exact numbers ?
Ancient Kapparation Mar 21, 2015 @ 10:34am 
Does this make the Ebony Blade sharpenable?
Exodexus491 Feb 25, 2015 @ 9:40am 
I'm using the hammer (Valendrung),call it the big wanker because of how slow and weak it was to some other weapons but now im calling it, Jimmy bin headbasher. because sometimes I act immature....
Feigr Laufsblad Feb 2, 2015 @ 7:06am 
......and the ruefull axe speed?
MaximusTheGreat Jul 22, 2014 @ 10:41am 
Great mod, thank you!
bickford_brandon Jun 15, 2014 @ 2:15pm 
can you boost the Savior's Hide its one of my fav items in the game but just ends up in a chest because frankly its stats suck ass.
Malefico Kelpie May 14, 2014 @ 2:18am 
hi. i'd like an improvement on daedric artifact weapons (at the moment they plain sucks) but i don't like rule-changing over powering stuff...
what's exactly the damage boost on daedric weapons?
ty for your answer :)