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Skyrim - Bugfixed Papyrus Scripts v1.3
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File Size:
Posted:
Updated:
1.892 MB
Jul 6, 2013 @ 10:09am
Feb 28 @ 2:00pm
9 change notes ( view )
Description
Have you strange CTD's or you feel your Skyrim is a bit instable? Well.. this mod could be really helpful. It comes with additional features which are embedded as 7zip in the bsa-archive. Open the archive ''ReDragon-maFix21.bsa'' with the program ''7-Zip'' by Igor Pavlov to get access for this stuff.

If you open the bsa with '7-Zip' you'll find instructions how to clean up your savegame stack from
- 'MannequinActivatorScript.pex' v2.1 by SLuckyD (ThanXs to LukeH)
- 'FXDustDropRandomScript.pex' vanilla skyrim version (ThanXs to steve40)

Note: The script 'WeaponRackActivateScript.pex' needs two adjusted mesh-files to make different between racks of racktype 1 (wall plaque rack and standing wooden rack). Please unpack the mesh-files WRSingle01.nif, WRSingleDwe01.nif into Skyrim path ''\Data\meshes\clutter\weaponrack''. My script will run without these adjusted files, but you'll see the different for some weapons.

News: Because of new USKP scripts, which were edited by DayDreamer I was able to improve my version of 'WeaponRackActivateScript.pex' and 'WeaponRackTriggerScript.pex'. Now you're able to get access for any bad weaponrack which could be triggered into Nirvana. Sometimes you have to equip a warhammer or pickaxe and put this on the rack slot to repair the trigger. If nothing work for you leave the house and return, this will reload all weaponracks inside the house/cell.

Credits go to: IsharaMeradin, steve40, Sclerocephalus, LukeH, DayDreamer
You'll find these famous guys in forums on Skyrim nexus or afkmods.iguanadons.net

Content: At the moment 128 adjusted scripts are ready to run directly if you start a game. Such scripts are:
__ LvlPredatorScript.pex
__ WeaponRackActivateSCRIPT.pex
__ DLC2HirelingQuestScript.pex
__ DLC2InitCrossDLCScript.pex
__ DLC2RRESKickoffScript.pex
__ DLC2_QF_DLC2DialogueTelMithry_02017E85.pex
__ PlayerVampireQuestScript.pex (Dawnguard version)
__ dragonActorSCRIPT.pex (Dragonborn version)
__ MQKillDragonScript.pex (Dragonborn version)

If you like to run single scripts (pex-files) only then unpack the desired pex-files into the folder Data\scripts. You'll find all files inside the archive with sources. In this case do not forget to remove this mod from loading!
---
'ReDragon-maFix21.esp' is an empty file, bsa-archive has 1.984.118 bytes.

== It is not compatible with USKP and their Dawnguard or Dragonborn patch !! ==
18 Comments
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ReDragon  [author] Jun 8 @ 4:54pm 
@Fayde1: I'm sorry.. but I have to set priorities. About your CTD problem: You should look for the right mod load order on the homepage of USKP (forums sticky posting). Whenever you get a CTD on loadscreen (after savegame selection) then at least one mod needs a specific *.esm files which isn't loaded. Maybe I could help you!
Fayde1 May 27 @ 11:58pm 
G'day ReDragon - this mod was recommended to me for my CTD probs - wondering if you reckon it'll help. Since installing Unofficial Skyrim & Unofficial Hearthfire I get CTD on launchscreen every time. I have 75ish mods that haven't been a prob before. Ran BOSS etc too but problem persists.
Is this mod likely to help?
Thanks for your time
fayde1
ReDragon  [author] Feb 1 @ 12:38pm 
@Ben999: Now fixed hopefully.. I had to do a lot last month. Update is now ready!
Ben999 Jan 1 @ 5:45am 
Thx ReDragon it worked but now I have this in papyrus log:
[01/01/2014 - 02:37:48PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[MGRitual04 (000CD987)].mgritual04questscript.OnUpdate() - "MGRitual04QuestScript.psc" Line 59
I will do the fxdust fix too. Thx you rule man.
ReDragon  [author] Dec 31, 2013 @ 11:23pm 
Mod runs fine with both DLCs Dawnguard and Dragonborn (Hearthfire probably). It's not compatible to any version of USKP (Unofficial Skyrim patch). Unfortunately the modder of USKP like it to patch Skyrim with additional content. This isn't my way.
ReDragon  [author] Dec 31, 2013 @ 11:15pm 
Update: 'WeaponRackActivateScript' was improved to handle strange scripted weapons like keening or sliversword. Please test and give report! Thank you..
ReDragon  [author] Dec 31, 2013 @ 5:16pm 
Click on picture to enlarge!
ReDragon  [author] Dec 31, 2013 @ 5:15pm 
@Ben999: Did you try the new version I released Yesterday? This fix works much better than the older one. Do not forget to fix 'FXDustDropRandomScript' issue. Happy New Year
ReDragon  [author] Dec 31, 2013 @ 5:13pm 
@Tweetie: You need installed 7zip to open the bsa-archive. View my last three pictures on top for more info. Happy New Year
Ben999 Dec 31, 2013 @ 9:23am 
I think i've messed up, the problem is still there.....