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The Legend of Zelda - Megaton Hammer
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Category: Weapons
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3.094 MB
Jul 5, 2013 @ 5:11pm
Jul 7, 2013 @ 11:19am
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In 1 collection by JKalenad
JKalenad's Zelda Mods
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Description
''I will go on ahead to try to seal up the evil dragon... I'm concerned, though, because I don't have the legendary hammer... But I have no choice.''

Shortly after making the Blade of Evil's Bane mod, I wanted to make a Megaton Hammer, but did not have a good mesh of it. All of the meshes I found were staying too true to the original appearance of the Hammer (i.e., a cartoonish, simple appearance developed using technology from the 1990s), and were unsuited to the realism of Skyrim. So, using the Dwarven Warhammer and Mace, I cobbled together a shortm one-handed warhammer mesh that gave the Megaton Hammer a sturdier, deadlier look.

Click here for a video demonstrating the Hammer, as wielded by a clumsy Orc. Flames not included (that was a donation from Jenassa)

The Megaton Hammer is one-handed and has chance to knock down enemies by its heavy staggering effect, its chance of striking a pressure point and inducing paralysis, simply by depleting their stamina, or by striking something vital and killing them instantly. The Hammer also does extra damage to dragons.
It swings very slowly, but is much stronger than a daedric mace, equal in strength to an elven warhammer. It is temperable with two steel ingots.
Power attacks guarantee knockback, but are very slow, so I recommend using the Hammer with a shield or the Silver or Golden Gauntlets.

You can find the Hammer at Arcwind Point in a master-locked chest near an upright draugr coffin.

I do not intend to make a two-handed version, as doing so would require the hammer to be treated as a greatsword (the handle is too short for a warhammer, and lengthening the handle seems...wrong somehow). I would have to disable quite a few kill-cams somehow to make that work, so it's likely not going to happen. The Biggoron's Sword fills that niche very nicely.
Also, if you check out Relics of Hyrule[www.nexusmods.com], you can get the Skull Hammer, which is essentially a two-handed Megaton Hammer.


Updated July 7th, 2013 with heavier sounds for the hammer (unfortunately removing blood effects from its impacts) as well as dragon damage.
59 Comments
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JKalenad  [author] Apr 25 @ 5:04am 
Nordic Carved, from the Dragonborn DLC.
PilbaraKiwi Apr 25 @ 1:56am 
what is the armour used in the cover photo
Kif Kroker Feb 4 @ 12:30pm 
thats okay :) worth a shot :P
JKalenad  [author] Feb 4 @ 9:18am 
Sorry, but no. I don't actually do requests or custom meshes. The Megaton Hammer, for instance, was cobbled together from vanilla components. While I could conceivably do the same for the Doom Hammer, I have too many other projects I'm currently working on.
Kif Kroker Feb 4 @ 9:02am 
Would you be willing to make a warhammer simillar to the doom hammer in WoW ? I was looking for a good Shaman warhammer and they're hard to come by
JKalenad  [author] Dec 21, 2013 @ 11:39am 
No, the speedup DOES work with the Silver Gauntlets. It's just not as pronounced. The Silver and Golden gauntlets speed all weapons up, they don't check for the Megaton Hammer specifically.
I'll update the description to keep from misleading people.
Friday the Thirteenth Dec 21, 2013 @ 9:41am 
so the speedup only works with the golden gauntlets and not the silver ones? Boo...
»King Of Hearts« Dec 15, 2013 @ 9:02pm 
I see.
JKalenad  [author] Dec 15, 2013 @ 6:46pm 
Oh, the Skull Hammer is already done. I used a Troll skull.
Of course, it's exclusive to Relics of Hyrule, which is itself exclusive to the Nexus. Because it's such a huge mod.
»King Of Hearts« Dec 15, 2013 @ 5:26pm 
Use the Skull of Nightmares (or whatever it's called) for the hammer head!