The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

26 ratings
Wood Mills Turn Into Towns
Category: Miscellaneous, Towns
File Size
0.169 MB
Jun 28, 2013 @ 1:50pm
1 Change Note ( view )

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Wood Mills Turn Into Towns

Have you ever wished that Wood Mills had more buildings and people so they are more like a town? Well I have! It's been a while since I have made a Skyrim mod (I have been playing Civ 5 and I have been waiting for the Brave New World DLC to come out for it). I have decided to continue modding so I made this mod. The four Wood Mills I worked on were Anga's Mill, Halfmoon Mill, Heartwood Mill, and Mixwater Mill.

At the Wood Mills you will see there are more builldings and people and an area for a Blacksmith. At each Wood Mill there are Wood Mill Workers and Blacksmith's.

I hope you enjoy this mod and if you have any problems tell in the comments and if you have recomendations for the mod put a comment for that as well.

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Yeazzal Jun 3, 2016 @ 10:04am 
yeah I'd like to know about that there map to Mr.President, if you don't mind sir.
Yeazzal Jun 3, 2016 @ 10:03am 
I like this mod for after the civil war, Skyrim ought to develop
Tulip da RingTailed Lemur Feb 21, 2015 @ 5:25pm 
Where did you get the Color Coded Map?? I would love to have that too.
Subscribed and Thanks for the additions; they where needed.
Sassy Mar 3, 2014 @ 5:55am 
Are you still actively monitoring and working on these mods? I love the idea of them being actual towns with general stores, blacksmith services and shops, perhaps alchemy stores along with the bunkhouses for the workers and the mill owner's home. Any chance you'll continue to work on these and make them little more than a bunkhouse and mill? Thanks for considering this! Ciao :)
kdrmickey Feb 26, 2014 @ 8:07pm 
Really enhanced the feeling of a populated skyrim, with people who worked for a living. Would be great if they had unique names but great job none the less!
Sassy Oct 11, 2013 @ 1:16am 
Yay!! What a great idea!! I wondered why these mills were just out there... made no sense. Now your mods fix that. Thanks! CIao! *HUGS* ♥
James Madison  [author] Jul 7, 2013 @ 9:47am 
thats a good idea
daltoneb Jul 7, 2013 @ 9:40am 
That should be "I've long thought that the mills were..."
daltoneb Jul 7, 2013 @ 9:39am 
I've long thought that the mills we a good place for a village mod. I've never made a mod for anything but I was considering learning how just to make a mod like this. What I figured to incorporate into the villages:
-general goods store
-fishery (for heartwood and halfmoon)
-barracks for mine workers and guards
-hunters cabin (for couple of hunters who supply the village with meat)
-farm (for heartwood and half-moon if it could be squeezed in)
-house for the mine owner/village "mayor"

Since mixwater and anga's wouldn't have a farm or fishery I'd compensate with one or two more mines.

The two inns that are out by themselves (nightgate and hroldan) are good places (in my opinion) for a village mod too.
CameraMan1217 Jul 5, 2013 @ 9:42am 
Cool Mod.