Serious Sam 3: BFE

Serious Sam 3: BFE

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Ronsemberg's tank and drone allies
File Size
10.930 MB
Jun 28, 2013 @ 2:23am
Dec 15, 2013 @ 3:37am
3 Change Notes ( view )

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Ronsemberg's tank and drone allies

Package name: zz0880ff66dfe3634e.gro
If you want to use those puppets, please pack them with your mod/map. Use the package name I provided to identify the .gro and unpack it.
You're free to use the files provided, just give me credit for their creation.
Designs were made by dg-117. Everything else has been made by me.

These are two fully working allied vehicles that you can use in your maps.
This pack contains:

Equipped with a railgun, deals massive damage and has huge healt.
Very effective against single targets.
Vulnerable in close range against multple small targets.

Equipped with 2 chainguns a small rocket launcher. Has low health and deals
little damage, but it's very mobile.
Very effective against small targets with low health. Deploy them in groups.
Vulnerable to enemies that possess powerful ranged attacks.

UV maps for both characters (found in the models/vehicles/K_hovertank(or K_hoverdrone)/texture subfolder into the .gro)
so you can make your own camos for them.

The tank has a blind zone a bit under his orizon of view: if a target is there, the tank will fail to hit it.
The tank cannon will clip trough the hull if a target is too close.
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Immanuel Ronsemberg  [author] Aug 26, 2014 @ 8:11am 
There are a lot of things that can be done with ally npcs gameplay-wise. Solais and Ryason created a "drone spawner powerup" .
EasyTiger Aug 26, 2014 @ 3:30am 
All the allied resources for this game are really underused. I get that SS is all about taking everything on by yourself, but it'd be nice to see a mod that randomly sprinkles little entities like these throughout the campaign, to give the game more of a war-like asthetic if nothing else. Sometimes I get sick of feeling like the only thing that can fight Mental's hordes.
Immanuel Ronsemberg  [author] Dec 15, 2013 @ 1:54am 
Fixed the size of the tank. I am trying to fix sound errors and to improve a bit the model of the tank.
Immanuel Ronsemberg  [author] Nov 27, 2013 @ 2:32pm 
It looks like the tank is double the size it's supposed to be. Remember to correct this if you use it. Will reupload whenever I can.
Immanuel Ronsemberg  [author] Jun 30, 2013 @ 5:49am 
np, glad I can create something people like.
[-:-]Pan Jun 28, 2013 @ 10:44pm 
This is something I've always wanted to do/have done. Thank you very much for this, you've done well! I hope to be able to use these in the future. :>
Mr.Wuebec Jun 28, 2013 @ 6:24am 
wow, look nice!
[-:-]noam 2000 Jun 28, 2013 @ 2:53am 
thats one badass resource.