This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
SkyMercs | Side-View Dog-Fighting Game
Platforms: PC, Mac, Linux
Languages: English
Jun 26, 2013 @ 2:14pm
Oct 15, 2015 @ 7:56am
Recent Announcements View All (1)
Development Update
Please note all footage/screenshots/etc are from the pre-alpha version. This means the content (art assets, sound etc) are not remotely final, there is a lot of polish missing, and not all the content is yet in the game (that doesn't mean I don't end up playing for ages when I'm supposed to be testing a small new addition.. whoops).

The game

SkyMercs is a fun, fast-paced dog-fighting action game with a focus on good gameplay mechanics and customization of your plane. You earn cash throughout the campaign and can use it to upgrade your plane, or buy new and devastating weaponry. There is a big focus on replayability and this will be achieved through the skirmish battles, multiplayer modes and scenarios with unlockable content.

You get to choose the plane you'll be using before every battle (in any of the game-modes), and you can then equip it with a primary and secondary weapon as well as an additional item such as flares, armour, computer system upgrades, and so on. A strategic choice of weapons and items will be vital to the success of each mission, as each weapon is more suited to certain opponents and secondary weapon ammunition is not infinite!

In the campaign missions, there is a wide range of enemies from jet planes, helicopters, ships & boats, AA turrets, and more. In most missions you'll find yourself accompanied by your trusty wingman with excellent AI who do their best to help you out, keep you covered whilst you complete the primary objectives, and chat to your throughout the missions.

I'm an engineering student, and SkyMercs started as an experiment for me. I was trying to reproduce airplane physics accurately, by taking into account all the necessary equations and seeing if the airplanes flew as expected - And they did! The extremely complex physical simulation didn't lend itself perfectly to a game, so some of the systems (such as the form drag) have been simplified, but at it's heart the airplanes in SkyMercs are physically simulated. After fiddling about a bit I soon realised just how fun it was to dogfight with other planes, and thus, SkyMercs was born.

I'm a stickler for detail and finishing touches and polish (and possibly slightly over-the-top systems) are some of my favourite things to add. For example, the grass on the randomly generated islands responds to the wind, and flying overhead has all the signs you'd expect in real life. But don't worry- Although this may sound a little excessive, I'm also a stickler for efficiency and I'm very conscious of how well the game will run on all machines.

I find a problem with some indie games is that they either take themselves too seriously, or not seriously enough. I'm hoping to find the perfect balance of charming humour in SkyMercs, with some whacky scenarios and unlockable characters balanced against an arguably realistic backstory.


You can view the skymercs website at

If you would like to ask any questions at all, please don't hesitate to comment or tweet me @CPSII1 :)
< >
(Trident) Lawyers Jul 20, 2014 @ 9:19pm 
I know it's pre-alpha but it would be awesome if the game had background music playing.
Frank Ant Jul 7, 2014 @ 8:35am 
DividedByZer0 Jun 30, 2014 @ 1:13pm 
I love the low-fi graphics. I voted for this. It reminds me of the old school NES top gun game. I'll keep an eye on this game. I hope to see it in Steam. Not every game needs to be AAA, multi-million dollar project to be fun. Good luck!
SP4C3 Jan 19, 2014 @ 2:41pm 
if it was cheap i would totally buy it. especially if LAN games were available
♫TGC> The Games Collector Oct 2, 2013 @ 3:54pm 
hmz, would be nice if it looked and sounded a bit more HiDef.

Did enjoy the ol' Wings of Fury game tho...
class101 Sep 5, 2013 @ 2:32am 
This game has been reviewed and added to the Procedurally generated games collection
chaz  [author] Sep 3, 2013 @ 3:13pm 
Hi Rosenthal! It's a game first, a sim second! It'd be no fun if you blacked out every time you did a quick turn, plus there is in fact some effects from the turning which are unfortunately not presently in the gameplay video here. Jets like those presented in this video have a greater thrust-to-wieght ratio than 1, and as such they do not stall until the atmosphere greatly diminishes - until above 100km or so - much higher than they're flying here! Thanks for the comment :)
I3lackI3eard Sep 2, 2013 @ 2:04pm 
This is more of a flight-sim than that fake-a** H.A.W.K. crap is.
Rosenthal Aug 28, 2013 @ 7:34pm 
Not so much sim as it's only 2D and you didn't account for stall and inertia, and then there's the fact you really can't pull those turns at mach 3 without blacking out
Gathys Aug 12, 2013 @ 5:08am 
i dont see how such a game can keep me entertained for hours. id probably play it for 30 minutes and then never play it again. i know how i am with these games. sorry but no.