Once you enter edit mode, you’ll notice the camera move to view the level from the side. If you’re using a mouse/keyboard, you can move around the level by holding the right mouse button and dragging. With gamepad, use left stick.
To place an object hit X on gamepad, or click on the spanner icon to bring up the object selection screen. Select with A/mouse button. With gamepad, you can use the left and right triggers and bumpers to orientate many objects so they look the way you want them. Use the right stick to shift between lanes, and click in on the right stick to zoom the view in and out.
With mouse/keyboard, click the icons around the object to adjust its orientation, and use your mouse wheel to switch between lanes.
The key to making a good level is deciding what kind of gameplay you want it to offer!Want to make a mad dash?
Put a Coin Dash object in with some boost pads, and some lane switchers to make players have to dodge and weave their way through the course.A precision run filled with danger?
Use bounce pads to send players flying, and make them land on narrow hovering ledges. Liberally sprinkle with buzzsaws and spikes to bring tears to their eyes.A boss challenge?
Put a marauding attack helicopter in and give players a chance to dodge its rockets by hiding behind barriers as they race. A hunt for stars?
Hide stars under objects and high above, so players have to explore the level fully to win.Or you can mix and match!
The beauty of Movie Maker is that you can build anything you want with a varied selection of tools. Experiment, then play it, tweak and play it again to make sure it’s fun (and finishable).
The game automatically puts an finish line in a little way after the last objects you’ve placed, so you don’t need to worry about making sure that’s there, and if you want you can move the start line back to make more space. Each level is actually made up of up to eight scenes, each with a limit of the number of objects you can put into them. The game automatically places them next to each other chronologically when you play the level.