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Wheatley Battle Redux
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5.326 MB
Jun 20, 2013 @ 9:25pm
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In 1 collection by Cynical Celestia
ALLOS Aperture - Short Maps
13 items
Description
Remember Escape from Aperture Pt. 1? Remember how disappointingly easy and nonthreatening it was? Well, consider this my best form of apology.

This is a redux of the Wheatley boss battle. Not related to Escape from Aperture, but its own mix.

Morely, it's a mix between the main Portal 2 Final Boss and the 12 Angry Tests (by CaretCaret) boss battle.

Reasons why:
Main Battle characteristics:
- It's a battle against WheatDOS
- The facility is in imminent danger.
- Bombs and neurotoxin are implemented.
- It involves PotatOS and the Core Transfer.
12 Angry Tests Battle characteristics:
- The arena is themed after the Art Therapy theme. (Plastic walls)
- The bombs are dropped out of tubes and launched at the player by faith plates.
- It's not quite normal.
Custom characteristics:
- The faith plates become beneficial to the player at some point
- Wheatley's shields are light bridges
- The tubes break at certain points
- The core transfer is initiated, but since there is no moon suction here, you see GLaDOS's head initially enter the room. (See Portal 2 final battle ending sans the moon suction)


Known bugs/mistakes/goofs:
- May be laggy.
- Some dialog blends together/is improperly timed
- Wheatley's lines sometimes don't cut off when he's stunned
- Obligatory lighting errors on physboxes
- Wheatley's bottom row of shields clips through the body ring
- The broken tube debris might complicate things
- In Phase 2, sometimes the glow on a node doesn't disappear when the node is down.
- In Phase 3, Wheatley's hitbox is a little off. My solution? Stand so Wheatley is directly between you and the bomb tube, and when the bomb hits the plate, dash to your left or your right.
- In certain situations during Phase 4, you could very well get to the stalemate button but are blocked by an invisible wall.

Walkthrough:
Phase 1:
- After the dialog finishes, get the bombs to hit the bases of the four pillars around the room.
- Grab Space Core and hop on the lowered faith plate to plug him in on the left wall.
Phase 2:
- Get a bomb to hit each of the four floor nodes. A node is deactivated when it stops spinning and stops glowing green. (Glow might not disappear)
- TIP! Bombs typically aim at where your feet are located.
- Grab Adventure Core and hop on the plate to plug HIM in on the right wall.
Phase 3:
- Simply get a bomb to go between Wheatley's shields and hit him. Hitbox is a little buggy. (See bugs section)
- Grab Fact Core and take the faith plate to plug him in the back wall. (Beware of falling tubes)
Phase 4:
- After Wheatley turns on his mobile shields, wait for GLaDOS to come in.
- After GLaDOS finishes talking, she will lower the right and left faith plates.
- Jump on either of the aforementioned plates to get atop Wheatley, and from there, dash around to hit all four buttons.
- Hop down and hit the Stalemate Resolution Button.
- Leave when GLaDOS tells you to.

Congratulations! You've beaten the boss. Did you need the walkthrough?

If you make a video of this on YouTube, post the link in the comments section below!

Hey, you. I see you there, about to post a comment.
DON'T. ASK. ABOUT. WHEATLEY.
Mmkay? Good.
==============================================================================
FAQ: "How did you get Wheatley in there?"
- I use the Portal 2 Authoring Tools, the toolkit used by Valve themselves to create the main single-player and multiplayer campaign of Portal 2. As such, this tool has every single asset in the game available for use, though you need to figure it out first before you can do anything.
==============================================================================
178 Comments
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Devastator Dec 20 @ 4:18pm 
Nice!!!
liamg7773 Dec 14 @ 11:12pm 
Sorry. It's still a great map though. Nice Job!
Cynical Celestia  [author] Dec 14 @ 4:27pm 
As I have said before, I am WORKING on a new version of the map, to fix things. Please read the recent comments before noting such things.
liamg7773 Dec 14 @ 3:19pm 
This Map has a MASSIVE GLITCH/UNWANTED GAMEPLAY - If you go right up to Wheatley when he is speaking, and wait there, the light bridges will form around you, trapping you with Wheatley.
rbutorac Dec 14 @ 1:43pm 
asomnes
TheVeryEnergeticGamer Oct 23 @ 4:31pm 
I can push the buttons BUT i'm not fast enough to do it
amaan Oct 15 @ 6:06am 
it will be easy as eating a cake
Scoundrel Oct 13 @ 4:38pm 
Okeydokey, good luck with the update.
Cynical Celestia  [author] Oct 12 @ 6:45pm 
I only exude hostility when it is necessary. Some people just need that extra reinforcement.

I am well aware of the issues with knowing what you are meant to do, and I am working on something to fix this. But, that 'something' is currently on hold due to technical difficulties that not even a compile log scanner can identify. So, sit tight, my friend.
Scoundrel Oct 12 @ 6:42pm 
TruantTimelord, I am hesitant to write this because, looking through the comments, your responses have been very negative and hostile toward commenters, but I'm going to say it anyway. I very nearly walked away from this one after a few minutes of trying to figure out what to do in stage 1. There wasn't any indication of what to do, and no way to figure it out except by accident, which didn't happen for me. I spent a fair bit of time trying to get the raised faith plates to deflect the bomb or something before giving up and reading the first couple of lines of the walkthrough. After that it was pretty easy to figure out what to do and I completed it. Just a suggestion, but you might want to do something to give people chance to figure out stage 1 by observation rather than by chance, like a pulsing light or something. Maybe you did and perhaps it was too subtle for me, I don't know.