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Chasing The Cube

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So sorry. Because of this map they're either going to shoot me in the morning or deport me to Uzbekistan. The only thing that'll save me is a single positive rating. What do you say?
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stormsend  [author] Aug 29, 2013 @ 12:33am 
daloboy Aug 28, 2013 @ 5:24pm 
Hi stormsend! Great update!
mood3rd Aug 6, 2013 @ 3:17pm 
it's off to Uzbekistan, then they will shoot you :)
great stuff.
I only had to stop & think at ...
well almost every part :)
good fun.
good combonations of items, working together very well.
the only negaive, is I never got to kill those turrets.
but they did bring atmosphere to the map.
& suspence.
as when you know their are turrets on the map.
you ask yourself, are their more, lying in wait somewhere ?
when the last laserfield goes off, we can't see what has happened.
I would consider using glass, to show when it is off,
from the polarity changing pedestal button, below.
keep up the good work.
if you survive Uzbekistan :)
stormsend  [author] Jul 22, 2013 @ 1:44am 
Thanks daloboy. I made the jump a little longer. Hopefully that's the solution to that exploit.
daloboy Jul 21, 2013 @ 9:01pm 
Hi stormsend! Once I got up on the upper ledge, over the light bridge, I can jump and portal in front of the exit, without using the button to turn off the laser field...
stormsend  [author] Jul 19, 2013 @ 2:06am 
New update. Made use of the 'columns'. Slight change in solution. Try it if you like and let me know how I can make it better.
stormsend  [author] Jul 6, 2013 @ 5:39pm 
Thank you. A crazy idea which went nowhere. May be an update at a later date.
daloboy Jul 6, 2013 @ 1:38pm 
Liked it a lot! What was the purpose of these columns? Nothing on top! Maybe a future update? Enjoyed the title, as a good advice!
Prototype Jul 5, 2013 @ 3:09am 
Very clever mechanism and nice job with the design of the second room.
stormsend  [author] Jul 4, 2013 @ 5:03pm 
Myr (MC) Well done. A lot shorter than intended but you always take the shortest route. Thanks for the video.