523 ratings
Ali
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Game Mode: Classic
File Size:
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34.792 MB
Jun 16, 2013 @ 1:22pm
Feb 22 @ 8:59am
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Description
Bomb defusal level set in a mediterranean village.

Additional textures and models by Magnar Jenssen and Rick Underhill (http://missionimprobable.org/)
Additional textures CG Textures (http://www.cgtextures.com/)
Additional models by Cpt Ukulele (www.theuke.net)
Additional models and textures by Yanzl (http://steamcommunity.com/id/yanzl)
Skybox by Firegod522 (http://steamcommunity.com/id/Firegod522)

Special thanks to FMPONE, Puddy, Will2k and the Mapcore community.
Popular Discussions View All (7)
9
Oct 9, 2013 @ 4:13pm
Fps drops on A site
Arthur
3
Oct 7, 2013 @ 12:21pm
Map BUGS
ham5
2
Oct 7, 2013 @ 1:19pm
Demo Bug :/
sleezy
134 Comments
< >
Squad  [author] Aug 27 @ 7:46am 
Thanks!
kitties-are-metal Aug 19 @ 7:48pm 
Feels alot like Inferno
Incredible job texturing and detailing
LizaRd Jun 30 @ 2:41pm 
Great map!
LE1T MAMKU SKLEIT Jun 22 @ 2:39pm 
liked, +1
this map is added to my collection "PUMP YOUR PUBLIC"
http://steamcommunity.com/sharedfiles/filedetails/?id=256771524
:)
OrgansForGames May 26 @ 1:48am 
Awesome work!
http://youtu.be/5snmTJRU52s May 11 @ 1:30pm 
Good job. +1.
Please look at my work and Like. Please thumbs up :D
------------------------------------------------------------------------
http://steamcommunity.com/sharedfiles/filedetails/?id=258946168
LE1T MAMKU SKLEIT May 6 @ 6:51am 
liked, +1
this map is added to my collection "PUMP YOUR PUBLIC"
http://steamcommunity.com/sharedfiles/filedetails/?id=256771524
:)
Squad  [author] Apr 14 @ 3:52am 
It's all displacement actually. I'll add you to Steam if you want a more thorough explanation or example pics or so.
Mr. Freakshow Apr 12 @ 4:31pm 
Squad, as a newbie to mapping, I am currently working on my own project in a setting similar to that of Ali. I was wondering if you would be so kind as to give me a few hints as to how you made the long set of stairs that runs up the far side of the map (the one with the courtyard halfway up) - was it just complex brushwork, or did you use some kind of special tool like displacement sculpting? I'm trying to create a similar shallow set of stairs going up a gentle hill, and I can't seem to nail it down without overdoing it and making it ugly / unnatural. Any help or tips would be greatly appreciated, thanks :)
Squad  [author] Apr 4 @ 3:47pm 
Never gave it that much thought when I came up with the name, but I guess it's probably Ali, like the boxer. That's also how most people seem to pronounce it afaik :p