The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Infinity Sword - Vanilla (WIP)
 
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Category: Weapons
File Size
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40.971 MB
Jun 15, 2013 @ 2:30pm
Jan 17 @ 4:15pm
6 Change Notes ( view )

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The Infinity Sword - Vanilla (WIP)

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Description
Yep, as promised, it's the Infinity Sword for vanilla Skyrim! No DLC needed at all to blast your enemies to kingdom come!

In this edition, since the Aetherium Forge doesn't exist, the Infinity Sword can be found within Labyrinthian, specifically in the graveyard area that's home to a Wispmother. The sword is thrust into the braizer there. Barring any Skyrim Sorcery, it shouldn't be hard to miss.

To even get into Labyrinthian, you'll need to go through the rigmarole of the College of Winterhold questline, but I'd say it's worth doing since you get two artifacts for the price of one.


Future Plans


•Add weapon variants (after all, this is a shapeshifting weapon) The plan is to have a war axe, a battle axe, mace, dagger, shortsword, warhammer, and bow versions, which you can use an ability (or several) to switch to.

•Build a quest for the sword. I have one drafted out, but I lack the expertise to make a complex quest.

•Additional abilities: Summonable armor, devastating rain of fire (maybe?), fire damage heals you (NO idea how that would be done)

•Summonable NPC ally: Ulf, the soul of the sword. He's already in there, but you can only console him in as of right now, and all he does is just stand there being tall.

•A new shout, as well as making the sword enhance fire damage done by both shouts and fire spells

•Custom impact effects and sounds.

•An ability to call up a second sword, just in case you wanna dual wield them and cause even MORE destruction.

•Maybe adjust the rumble its got while drawn to be more volcanic. Rather than a steady rumble I'm thinking more like a bass throb.



Change Lawg!

Refer to the Change Notes for the 2.0 changelog.
Popular Discussions View All (2)
9
Jan 17 @ 7:52pm
The Infinity Sword: Missing Description and Recommendation
cprytgfx
1
Feb 4 @ 1:28pm
Questionable Glow on Infinity Sword
cprytgfx
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471 Comments
DEvasto  [author] May 23 @ 7:32pm 
Ok, that's usually a sign that a mod is missing a master, like for example if you tried to use a mod that uses a DLC you don't have. Silmeri though is vanilla so another mod you installed might be at fault, provided of course there wasn't a goof on my end and I uploaded a DLC version.
MONKEYBUISNESS May 23 @ 9:52am 
aftet the betesheda logo
DEvasto  [author] May 23 @ 9:50am 
Does it do it after the Bethesda logo or can you load a game & it craps when you mouse over the sword in your inventory?
MONKEYBUISNESS May 23 @ 9:48am 
just craps out
DEvasto  [author] May 23 @ 9:47am 
Newer Skyrim update, huh? I'll have to look into that. I'm not sure why it wouldn't work, I think Silmeri was made after the official 1.9 update (which was back in 2013, I'm not aware of any new official updates). Does the mod not download or does the game just crap out?
MONKEYBUISNESS May 23 @ 9:35am 
i like the op kind of wepons
MONKEYBUISNESS May 23 @ 9:35am 
it does not work with the newer update to skyrim thats all
DEvasto  [author] May 23 @ 9:31am 
How so? Does it not work or is it a bit to ridiculous in power to be used? I may sometime give it more loving, it does need some work to bring it back in line with the Infinity Sword. I may nerf it a bit too since it's supposed to be the lesser of the three, albeit still pretty potent.
MONKEYBUISNESS May 23 @ 9:28am 
sure, and update it so that we can use it
DEvasto  [author] May 23 @ 9:27am 
In what way? Like giving it some of the stuff the Infinity Sword has now, what with being able to "absorb" fire damage & get moar power as a result?