The Elder Scrolls V: Skyrim
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No Auto-Aim
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Mar 7, 2012 @ 9:52am
May 14, 2012 @ 2:02pm
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Description
Simple plugin to disable archery auto-aiming. Vanilla Skyrim will point your arrows towards an enemy near your crosshairs - this plugin simply sets the auto-aim angle for ranged weapons to zero, so arrows will always point where you're actually aiming.

(autoaim, auto aim, auto-aim, whatever)
91 Comments
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Jason Jun 8, 2013 @ 2:42am 
this mod was just what i needed
NastyNoob May 29, 2013 @ 7:43am 
hmm doesnt seem to work, arrows still move to the left or right
koen.velders May 23, 2013 @ 5:10am 
hey bro, question here. is it posible to make an mod which alters the cros hair with some range indicators? you know, some small stripes below it for the extreme long range shots
Walter T. Filbert May 5, 2013 @ 2:02pm 
Great mod, thanks :D Kill cam issues aren't really a problem for me as I get them fairly regularly in vanilla and I think they're pretty cool :)
snowgim Apr 10, 2013 @ 6:33am 
heh, I like the killcam misses, adds a bit of drama. :)
monastor Mar 18, 2013 @ 2:29am 
Yeah, kill-cam misses do happen in Vanilla. What I hate the most is that the bullseye perk tends to paralyze targets before they're actually reached by my arrows. They just go stiff and fall to the ground, effectively dodging the shot.
Infermium1 Feb 28, 2013 @ 11:37pm 
@Genebris Auto aim is built in, you can edit it in the skyrim .ini file. Or use this mod.
[RUF]Soundcreepy Feb 18, 2013 @ 6:02pm 
Well, I get kill-cam misses and I don't have this mod, so it must also be built in the engine where a kill-cam can trigger when its not a kill.
Genebris Feb 17, 2013 @ 11:28am 
I do not have auto aim in my game. How did you turn it on?
fox  [author] Feb 10, 2013 @ 2:25pm 
Hey, sorry I never got back to anyone about this! (I'm glad the new comment notifications reminded me.) I did actually take a look and the only configurable variables I could find were those relating to kill-cam chance etc. As Drake and Sacrificial Lamb suggested, a mod that disables the kill-cams would seem like the best solution in the meantime.

I'll take another look at some point, as it's something I'd like to figure out. I apologize for the delay, I just haven't had much energy to mess around with the Construction Set recently amidst my final undergrad year of school. :P