The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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No Auto-Aim
 
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Mar 7, 2012 @ 9:52am
May 14, 2012 @ 2:02pm
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Description
Simple plugin to disable archery auto-aiming. Vanilla Skyrim will point your arrows towards an enemy near your crosshairs - this plugin simply sets the auto-aim angle for ranged weapons to zero, so arrows will always point where you're actually aiming.

(autoaim, auto aim, auto-aim, whatever)
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134 Comments
cØMa' eŤђ∑ŘeąŁ▒░ Dec 16, 2017 @ 8:56am 
promisses to be amazing, cuz i burn fkin out when im shooting right in front of moving enemy and arrow flies behind him. i thought its 3rd person aiming issues actually, didnt know there is auto aim option omg...
pyramitesta Nov 17, 2017 @ 3:03am 
Ok, I just found out there is auto aiming in Skyrim. XD But only pussies use it.. real archers turn off the crosshairs and shoot to dead center using anything they can (size of the arrowhead, distance, gravity, a 'sense' for the center of the screen, etc). (And yes, I'm into archery in real life as well so I find auto aiming a disgusting thing. :P
Lou the Lou Sep 28, 2017 @ 11:24am 
I don't have Skyrim installed, but I sincerely doubt they changed anything that would affect this mod, since literally all it does is change a couple variables.. They stopped making major changes to the game years ago.
Tiberius Lacedaemon Sep 28, 2017 @ 10:25am 
This no longer works. Tested with multiple bows, and arrows. Please fix?
Lou the Lou Feb 1, 2017 @ 11:32pm 
Don't see why it wouldn't.
erling Feb 1, 2017 @ 9:30pm 
this still work?
Teddy Roosevelt's Left Nut Nov 11, 2016 @ 4:00pm 
Very useful for long-range hunting
Well done, friend!
Lou the Lou Oct 29, 2016 @ 1:26pm 
Thank you, sir. :)
fox  [author] Oct 29, 2016 @ 8:31am 
@Lou the Lou: Before your post I didn't even realize the Special Edition with modding support for XBox / PS4 existed. (neat)

I saw your post on the Bethsoft forums, and unfortunately it indeed looks like the Special Edition CK isn't available to the public yet. However, feel free to redistribute / modify this however you'd like, with or without credit. It's just a simple esp plugin that modifies a few global variables, so I imagine it will be compatible with the Special Edition as-is - if not, porting it over should be very easy.

If you load up the current CK and inspect the plugin (right-click > details on the "load plugin" screen, iirc), you should see the variables you need to modify - these will be under something like "Gameplay > Global Variables" in the top menu (again, if I recall correctly - it's been a few years!)
Lou the Lou Oct 28, 2016 @ 1:15pm 
Hey there. Could I trouble you to port this over to Xbox? Or can I have your permission to (figure out how to) do so?


Failing that, I'll simply make my own with yours as reference, but I get the feeling it would be much simpler/faster if you simply ported yours, as I have done zero Skyrim modding.