Portal 2

Portal 2

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The Fetch Quest
   
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The Fetch Quest

Description
Remember those side quests in RPGs where you have to get one thing, but to get that one thing you need another thing, but that other thing requires some more things? Well, you will soon!
UPDATE: While two unintended solutions (and a possible third) are being left in, some walls and floors have been painted black to give the gel room some attention. Maybe next time I'll just make a less convoluted solution (-_-' )
6 Comments
Jade BGE Jun 15, 2013 @ 6:31pm 
Understood.
Radix  [author] Jun 15, 2013 @ 6:28pm 
thanks for your feedback, i think i'll leave things as it is for now, i think its fun when a puzzle has weird and unintended ways of solving.
Jade BGE Jun 15, 2013 @ 5:56pm 
That was improved. I observed that the earliest I could exit was after crossing and getting the reflector cube. I could then go in the light bridge room and use a light bridge to exit by means of the angle panel, the second choice was to use the funnel after changing the polarity but with my first choice I dont have to use the lazer room.. In either of those cases I did not go to the gel room. Overall good ideas. Thanks for your work.
Perhaps you'll give mine a play.
http://steamcommunity.com/sharedfiles/filedetails/?id=149052945
Radix  [author] Jun 15, 2013 @ 5:32pm 
Updated with black paint so that you can't fling yourself in the fizzler area (thanks for the HUGE oversight "Jade BGE")
Radix  [author] Jun 15, 2013 @ 5:15pm 
didnt realize this, should probably fix
Jade BGE Jun 14, 2013 @ 5:24pm 
Wellll, not quite.
Go in, walk passed the fizzler, fling yourself to the exit area, step on a faith plate and your out.
I'm confident that you will remedy this.