71 ratings
Defence of the Ancients
File Size
0.008 MB
Jun 13, 2013 @ 9:39am
Oct 6, 2013 @ 10:46am
5 Change Notes ( view )

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Defence of the Ancients

In 1 collection by Agent
4 items
Any ideas for improvement, PLEASE let me know, I am always looking for Experienced Civ players opinions for balance and gameplay.

Resources and City States are balanced for radiant and dire.

An accurate recreation of the classic map Dota.

Rochan Pit -Uranium Source
Neutral Camps - Luxury Resource
Each Player starts at each Fountain

Resources are balanced. There is a scattered and randomised resource version of this map.

Change Log:

-Added a City State at each Neutral Camp
-Removed All Roads (this is a good thing)

-------======={ I am open to anyone who would like to collaborate in creating a Dota 2 Complete Scenario}========----

[Does Not Need G+K]
Popular Discussions View All (1)
Jun 13, 2013 @ 4:15pm
List of Future Changes and Ideas
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Johnny Rhythm Feb 20 @ 5:29pm 
My initial experience was that resources was too scarce, and the environment could be a bit more varied. With this size of map, some natural city-locations would be nice, perhaps where the towers are placed.
Agent  [author] Feb 20 @ 5:26pm 
Will fix that within the week, otherwise some tips on balance and comments on gameplay would be neat if the map is good for competitive play.
Johnny Rhythm Feb 20 @ 4:55pm 
I downloaded the map, just recently, and there is still allot of roads, costing me a total of 302gpt. What's up with that?
Agent  [author] Oct 6, 2013 @ 11:19am 
@Jo brandon, Finally got round to removing the Roads, and added some City States
Jo brandon Aug 22, 2013 @ 4:18am 
This problem only seems to occur for Rome, not for Byzantium
Jo brandon Aug 22, 2013 @ 4:15am 
I found your problem with the -400 gold thing.
It says that you have to pay because of tile improvement maintenance, and of course this means that there must be roads or railroads somewhere that have to be payed, by the players.
I scouted around a bit and the roads you use to signify the lanes probably have to be payed by a player.
[MCadz] Skyrtè hrácí Aug 21, 2013 @ 8:21am 
haha :D i have to laugh about it becuase this map i know :D
Agent  [author] Aug 21, 2013 @ 6:20am 
Cheers, I need to sort that out. Is there any modder out there with any tips for a complete noob. I'd happily welcome a collaboration to get this map sorted.
WindWolf Aug 21, 2013 @ 6:16am 
The map itself seems to be working with BNW for me. However, I don't think the scenario does because why would I start with -200 gold per turn
Agent  [author] Aug 15, 2013 @ 5:38am 
Sorry I have no idea, It was made before BNW was released and I don't have it myself yet.