Portal 2

179 ratings
Thinking without portals (updated)

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Thinking without portals (updated)

Test chamber for the episode 57 of "Portal 2 Fan Chamber Reviews" by Rage. WITHOUT PORTALS!
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Toterstorch Jun 17, 2013 @ 3:56pm 
That´s a great idea
big red foot Jun 17, 2013 @ 10:19am 
Loved it
BellLabs / Aperture Engineer Jun 16, 2013 @ 3:58pm 
Oh, so that's how! Thanks for the info!
Hexsonic (Xavier B)  [author] Jun 16, 2013 @ 3:34pm 
@ApertureEngineer With the BEE mod.
BellLabs / Aperture Engineer Jun 16, 2013 @ 3:28pm 
Hey, how did you add the energy pellets back in?
Hexsonic (Xavier B)  [author] Jun 16, 2013 @ 2:36pm 
You have to do parkour and jump on one of the laser field emitters (the lasers are between them)
MysteryMan39 Jun 16, 2013 @ 1:30pm 
I can't get past the lazer field
temporarymanwastaken Jun 16, 2013 @ 9:45am 
I didn't need to retrieve the cube from the funnel in the room with the turret. The buttons to open the door should probably be cube buttons, so the ball can't weigh them down.
BellLabs / Aperture Engineer Jun 16, 2013 @ 7:13am 
This was actually a really good map! I love how you implemented the objects in unconventional ways. Keep up the good work!
raycelbelmond Jun 16, 2013 @ 2:50am 
Different and nice. Good job. Try one of mine. Raycelbelmond