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A Hat in Time - Official SFM Character Pack
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Universe: Original IP
Model
Models: Character
Tags: Sfm
File Size:
Posted:
6.486 MB
Jun 1, 2013 @ 7:03am
1 change note ( view )

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Description
This is the official Source Film Maker pack for the upcoming indie game A Hat in Time by Gears for Breakfast!
The pack, still in development, includes the following:
Hat Kid (ahatintime\sfm_hatkid\sfm_hatkid.mdl)
Mafia (ahatintime\sfm_mafiadude\sfm_mafiadude.mdl)

You are free to use this pack for non-commercial purposes! But please do not take our assets and distribute those separately. You are free to monetize your SFM videos that utilize this pack via the YouTube partner program!

Please support the game on Kickstarter and Steam Greenlight!
http://hatintime.com/Kickstarter
http://hatintime.com/Greenlight
43 Comments
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Jacques Cartier Oct 12, 2013 @ 5:29pm 
@Pug Lord: That is just beautiful
|lDustTheFox042l| Oct 4, 2013 @ 4:50am 
main character looks cute. man i wish i could help, but i am too young to do so. but i could probably donate you guys some money to afford most of what you need! as long as you can give me your address. at least through pm!
A dead man Sep 27, 2013 @ 3:12pm 
great game dude keep up the good work :)
Der König von Deutschland Aug 19, 2013 @ 11:16pm 
ILL TRADE YOU FOR THAT HAT!!!
Toonaholic Aug 15, 2013 @ 6:00pm 
I would like to say that this game is freaking adorable
Oddy (OddworldCrash) Aug 15, 2013 @ 8:57am 
This game looks beautiful, and I'm sure it will make fun. Just shut up you losers. You are just jealous because you don't have the skill and (mainly) fantasy to create a game like this.
Maple Vanilla Aug 11, 2013 @ 11:39pm 
what a stupid game
shahars71 Jul 27, 2013 @ 6:57am 
WOOT AHIT is greenlit!
1337gamer15 Jul 26, 2013 @ 10:27am 
Hey i managed to decompile the model of Hat Kid and enhance it so that it has bodygroupable facial expressions, posable eyes, and works in gmod too, and should also work in sfm from the looks of it. http://steamcommunity.com/sharedfiles/filedetails/?id=163961953
☣ Gurgle528 ☣ Jul 22, 2013 @ 3:17pm 
Cowabanga, it's on the Unreal Engine.