The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

101 ratings
Shiriru Controllable Dragon + Breeding
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
66.147 MB
Jun 1, 2013 @ 3:14am
Jan 4 @ 2:31pm
12 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Shiriru Controllable Dragon + Breeding

Subscribed
Unsubscribe
Description
Hello ppl,

This mod is a fusion of 2 mods i allready made Plz watch the video for instructions

!!!!dragonborn and dawnguard dlc are required!!!!!

Important!!! People who had this mod allready and get the updates now should deinstall the mod and save the game without it and reinstall could be buggy if you do not ! If you got the mod the first time now dont worry and ready below



What does it add?:
A Dragon near Riverwood
He can be controlled with some spells that will added when you read the book he gives to you
the spell book can be found behind the sawmill on a tree stump
but you dont need to search it if you do not remove the do not remove weapon =)

Actions so far:

Riding
Inventory with dragon skins
Hover
Fly to desired position controlled by spells
Landing
and he will follow you every where until you send him away
Perch
Breeding
Set Homepoint


Small update:
Changed the Start: it now starts with a quest to find Shiriru
Made a new spell Added when reading the book to set a homepoint for the spell send away


Small Update:
-Gave shiriru a Dragon summon spell
-added a big player house near the breeding place
-made reeklings not follow you anymore
-soon i furnish the houses and make some more dragon races

Small update:
added a Poison Shout to poison dragons with custom textures gave them the cyclone shout too
added a new spell : pearch lets the dragon land (if possible) on houses or places where dragon land markers are anyway if there is no marker near he just lands where the spell hits. Somethimes it can be buggy
Changed the hover spell works stable now

Update 4:
made breeding messages smoother , dragon kids now limited to 4 dragons.
Dragon kids can die !! but you can get always new ones,
added random dragon affinity , dragon kids can be -poison,ice,fire it will be decided
when the dragon has fully grown up.
made the follow system nearly bug free made some stuff for future updates


Update 3:
added Dragon Breeding : select the option while talking with Shiriru
he will fly (after you mountet him) to his wife and create an egg , after some time you'll get a message That the egg will soon hatch (the egg gets bigger over time ), then you need to activate the egg and a new dragon comes out .
He is small and maybe has some bugs with animations, and he will stay at his mom till he gets big enough to follow his father Shiriru.
when this happens he will follow you, or the last place where you hit a land or hover or call spell

atm you can create infinity Dragons but you cant create them while one is breeding
and breeding realy takes some time



Things to Remember:

-Remember do not remove the weapons given by any spell (you can do but dragon will stop do anything)
-Sometimes it takes a while till the dragons react just wait a bit
-Remember to save the game and reload if the dragon does not talk (dialog box bug)

Plz do not steal my work without credit me
Remember To Press like and favor if you like my mod


This is for people that do not want to use SKSE
Popular Discussions View All (1)
14
Aug 2, 2015 @ 7:24pm
some improvement ideas
RAVIGE NINJA 24
< >
155 Comments
Elfendrago Aug 3 @ 7:01pm 
i would like it better if it was just the dragon breeding and not the mushroom house merged mods like this without options is a turnoff for me
King Gilgamesh Jul 15 @ 11:14am 
I wanted to edit out the dragon's ability to mass summon other dragons because it crashes my game way to much so I opened up the creation kit and pulled up the mod file but I can't find Shiriru's id in the creation kit. What is its name?
DooM  [author] Jul 14 @ 10:15am 
you can make ur own packages but it seems to not work properly honestly i didnt mess around too much with it i just took the one bethesda made and changed them in my final fantasy mod you can see ho i made Scenes with packages that can repeat i believe i made a custom package there too maybe look into that mod other than that i can only advise you to google ^^
ZeroDevil Jul 14 @ 9:18am 
@DooM, Can these AI Packages be called/used/stuck to other creatures besides dragons? Also, do you know of any tutorials I can look at to learn how to understand AI Packages?
DooM  [author] Jul 14 @ 4:55am 
i mean if you want to change it beyond what i did
DooM  [author] Jul 14 @ 4:54am 
its all done in ai packages if you want to change the movement you need to use skse
ZeroDevil Jul 13 @ 10:10pm 
@DooM, ah, so that's how it works (was looking over the mod in the creation kit and had a hard time figureing it out). What I'd really like to know though is how dragon flight works, in terms of packages, scripting, AI, animaitons, and so on. In short; I know that dragons are scripted to fly, now I'd like to know how the scripts and packages work.
DooM  [author] Jul 13 @ 7:04pm 
pfc the invisible person needs to be removed after he was created with an comand in the script at the end
DooM  [author] Jul 13 @ 7:02pm 
dragon flight is automatic
all you can do is set the waypoint in the ai packages all i did was creating a invisible person at the place where fireball hitsand gave him a script that moved the waypoint to the location he was created for the way point i took a X marker
ZeroDevil Jul 13 @ 5:03pm 
These dragon mods are superb. I use the Dragon Wayfinder mod quite a lot. I have a question though; how did you learn about how dragon flight works in Skyrim? I'd kind of like to make a mod similar to this myself, but don't know where to start, and no one online seems to want to tell me what they did to learn how dragon flight works in Skyrim.