221 ratings
Verticular Oscillation
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In 1 collection by Skyferret
Verticular / The Series
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Description
Another addition to the Verticular Series. This puzzle is 7 levels straight up. When you first enter, you'll see a laser above you. The method used in how it triggers might be a bit tricky, but it will work. There are other lasers used in triggering elements which have timing that you might find a bit strict. I would put this puzzle at medium to hard difficulty. There are other chambers off to the sides to make things interesting. I managed to anti-trigger a door in this one. You'll see laser fields just before it. You should find this puzzle quite interesting.
14 Comments
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Bad_Aim Apr 11 @ 2:29am 
Nice! As always :)
I did get stuck in the first room, but this time is was due to the intended solution not working right the first couple of times I set it up. After exhausted all other possibilities, I tried it again and got it to work.
psn_markm1978 Nov 5, 2013 @ 1:28am 
Excellent chamber is verticality! I loved every second of it!

http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
lord_dhaf Jul 21, 2013 @ 8:04am 
Great chamber! Very fun to solve. Not too hard, but some of the "timed" parts were a bit tricky. Thumb up!
Sloth.ps Jun 19, 2013 @ 12:55am 
Some creative puzzles with a nice flow to the map. Good test.
Gusano Supremo Jun 14, 2013 @ 5:08pm 
excellent map!
wildgoosespeeder Jun 5, 2013 @ 6:57pm 
There were a few annoying timing spots but do-able.

Try my map maybe?
http://www.steamcommunity.com/sharedfiles/filedetails?id=148426441
TonToE Jun 5, 2013 @ 3:41pm 
This was one awesome puzzle. Had some tidious parts to it, but overall the puzzle was great.
nicklonium Jun 5, 2013 @ 12:34pm 
That was really interesting to play through. Usually I'm quite aversive to vertical chambers but this one was something quite different, very well thought out and I can't fault it except for a frustrating experience in which I managed to accidentally fall through a hole (beneath the vertical platform) to the level with the anti trigger door which had already been triggered, with the box on the wrong side of the laser grid. Leaving me somewhat trapped. Some quick no clipping sorted it though.

I've got a little collection of chambers going and I'm always interested in feedback. I'd be grateful if you'd have a look:
Elementary
mikolaxd Jun 4, 2013 @ 1:06pm 
bravo
Andi Jun 4, 2013 @ 10:29am 
Yet another great chamber. Innovative, challenging, and well thought out. Thumbs up.

Would you mind trying my latest chamber?
http://steamcommunity.com/sharedfiles/filedetails/?id=148919557