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Forbidden Magic: Spell Pack 4
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1.871 MB
May 25, 2013 @ 3:08pm
Nov 23, 2013 @ 12:31pm
8 change notes ( view )
In 1 collection by HamsterJuice
Forbidden Magic
4 items
Description
v1.0.1
Still don't have Spell Pack 1? You're missing out! Get it right here.

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OVERVIEW:

Ladies and gentlemen, I proudly present to you the latest addition to the Forbidden Magic series! A labor of love that took wayyy too long. I think that's kind of becoming my thing... taking way too long... Ahem. Anyway, part of the reason this pack took longer than expected is because of all the custom art I made for it. Almost every spell has some kind of custom art, whether it's hand, inventory or just effect art. But really, I don't care how long it takes, I enjoy every second I work on these mods, and I want to thank everyone who's subscribed to these mods for giving me a reason to work on them. You guys are the bestest people. Evah.

The goal of this mod series is to add unique spells and powers to Skyrim, while still staying lore-friendly and balanced. Each spell pack contains 10 spells and powers. The content of each pack is largely influenced by your suggestions -- so speak up! If there's something you want added, changed, balanced, or just plain deleted, tell me!

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SPELLS, EFFECTS, AND TOME LOCATIONS:

All spell tomes can be found in Windhelm, in the Palace of the Kings. Take the second left turn out of the main hall. Most of the books are on a table, but a few are on a nearby crate.

Chromatic Blast: A ball of rainbows that makes everyone happy. Hugs, kisses, loving, and kind acts shall ensue. Just kidding, it kills people. }:D

Death Grip: I find your lack of faith disturbing...

Fire Wave: A wave... of... fire... How else do you describe this? xD

Hypnosis: Like a cruel puppetmaster, you twist the mind of your enemy, leaving them lifeless husks devoid of thought, forcing them to protect you for 15 seconds. They stop fighting you after the spell wears off, so you can use it as a crowd control/anti-aggro spell, too. (Note that aggressive targets will still attack you after it wears off as if they had just found you).

Paralysis Rune: Take a guess. :P

Turmoil: A big ball of purple awesomeness that absorbs health from and knocks back targets. Bloodcurdle's big cousin.

Water Ball: A water blast that makes a big splash explosion. It staggers enemies if you hit them directly.

Whirlwind Flames: One of the best spells I've ever made, I think. A big hurricane of fire that makes your enemies pee themselves upon seeing it. Should they survive it, they will tell stories of it in hushed whispers around a campfire for centuries after.

Toxic Cloud: A green swirly of doom that puts a damage over time effect on enemies it hits.

Wrath: Inject your sword with Unrelenting Force. Send your pathetic enemies flying with one effortless swing of your blade.

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CHANGELOG:

v1.0.1
-Fixed a dumb mistake I made where the doors leading into the Palace of the Kings were both off center.

v1.0
-Added the Wrath spell and tome.
-Added the spells to leveled lists.

v0.9
-Added the Toxic Cloud Spell and tome.
-Tweaked Whirlwind Flames's image space modifier slightly.
-Minor changes and bug fixes.

v0.8
-WIP release.

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