Total War: SHOGUN 2

Total War: SHOGUN 2

432 ratings
[PROMETHEUS]Yamakaigan Castle Mejii Period
File Size
6.941 MB
May 23, 2013 @ 12:16pm
May 26, 2013 @ 2:41pm
9 Change Notes ( view )

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[PROMETHEUS]Yamakaigan Castle Mejii Period

[PROMETHEUS]Yamakaigan Castle
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The really derpy alien Jun 1 @ 3:49pm 
I cant even play this map do to lag and its a real shame because this map looks awsome.
Hot Sexy Alexandria Jul 20, 2015 @ 2:05pm 
The outside ramp on the hill end needs a bit of work, half my men got trapped under it
Jopo #DrainTheSwamp Oct 28, 2014 @ 6:50am 
Definetly one of the best map mods ive seen.
Vietcong Charlie (PLA) Jan 29, 2014 @ 11:25am 
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cxNobunA^e66 Jan 20, 2014 @ 11:20am 
how to download?
Deneuve Jan 8, 2014 @ 8:26am 
or make the map new its really nice or its really hard work to make a map sry but i dont know
Deneuve Jan 8, 2014 @ 8:25am 
its a rally really nice map i love it but the fails.... pls correct it pls than the map is perfect
PROMETHEUS  [author] May 30, 2013 @ 11:51pm 
I know of the pathfinding issues of the AI , but there is no eplanation on how to arange it on the WIKI by CA, it was already an achievement to make a manual editing of the XML to make work the deployment zones , as are bugged and not working in the editor ... Hopefully in future CA will update the wiki in more detail and explain how to manage AI behaviours and fix the several Bugs I have found . I have created a thread on the forum here , hoping that CA could be interested in reading and eventually fix, but no official answer come for it ... so if someone is interested can read the issues there ....

The Lag is also strange , it happens only for the AI , not on multiplayer so it is not something from the map , but still something from the AI behaviour , there must be something behind it that is still not clear ...

Der_imp_Kaiser May 30, 2013 @ 1:52pm 
I love the idea and castle design, but there are some isues wit hthe map. For 1, the AI has some problems with the terrain, and for some reason, my General is stuck inside a hill outside the deplyment zone (defender). There was also a considerable amount of lag, somthing I've never experience in single player, though that mught be a personal issue. Still think it's worth mentioning in case I'm not the only one with the issue.
Red Solo Cup May 30, 2013 @ 10:15am 
fuckin sweet