Torchlight II

Torchlight II

53 ratings
NCQ - No Class Requirements
File Size
0.421 MB
May 23, 2013 @ 1:28am
May 23, 2013 @ 1:51am
3 Change Notes ( view )

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NCQ - No Class Requirements

Directly from my Torchfun mods, an acclaimed feature finally as stand-alone: no class requirements on items.
I have removed class requirements form unique items so you can now finally wear what you want!
Level and stat requirements are untouched.


Take a look at my overhaul mod: Torchfun Ultimate. Rescaled world, harder monsters, new mapworks maps, end-game content, new items, new recipes, community suggestions. Learn more at workshop page.
Torchfun Ultimate has been reviewed by Unkie Gaming channel on youtube, check the video here!

Or if you just like some of Torchfun Ultimate's features try to look at parts: Torchfun - Part 01, Torchfun - Part 02

My other mods:

FED - Fish's effects description

Have fun!
Popular Discussions View All (1)
Jul 26, 2013 @ 5:24am
Items that still have class requirements
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steffire3 Feb 6, 2016 @ 4:23pm 
Thank you Lepo :)
Lepo  [author] Feb 6, 2016 @ 12:51am 
Feel free to add this mod in any pack you want ;)
steffire3 Feb 4, 2016 @ 11:46pm 
Vanilla as it Should Have Been

We would like to know if it's okay for us to consider using this or recommending this in our mod pack?

also if you could recommend this to others if we decide to use it?

and I will gladly delete this comment if you wish me to do so.

Credits and links will be provided in description if used.
Protean1 Jun 1, 2015 @ 12:40pm 
After I uninstalled this mod, every single one of my class specific uniques disappeared.
WiredNet Feb 4, 2015 @ 1:34pm 
That's too bad. Thanks for the quick reply, anyway.
I did notice that this didn't work for all the pieces of the Mondon's Vestment (Engineer) set, by the way, even with this at the top of my load order. Not sure if there are other exclusions as well. Just FYI.
Lepo  [author] Feb 4, 2015 @ 11:06am 
Hi, currently all my mods are considered as finished. No chance to get updates, even for the future, sorry.
WiredNet Feb 4, 2015 @ 9:02am 
Can we get an update to this? Perhaps one that covers the armor included with popular mods like Synergies and TL2Enhanced, or the Far East Expansion?
Easy Nov 30, 2014 @ 11:08am 
i want this
ill sub later
BiteSizeMoe Jan 18, 2014 @ 2:48pm 
can you take of class requierments on everything please
Thakk Dec 22, 2013 @ 12:31pm 
Would it perhaps be possible to adjust the class requirements on the 2 mod armor sets here on the workshop? (TetraGear and shieldmaster), If not, then that's ok.