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The Art of Cooperation
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Description
Don't move. Cooperate plus cognate.
28 Comments
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[BZH] Georges Moustaki Apr 29 @ 2:00pm 
need a reset button in the room with steps :), very nice work btw !
Brezlon Apr 18 @ 7:58pm 
Nice concept. We were able to bypass the laser step/jump lines. Good thing too 'cause that drove us nuts. Liked watching the ball snake through the tunnel. Like a sideways pinball.
TheBESTscore Apr 4 @ 6:18am 
Challenging and rewarding
[ToT]Krutor Nov 12, 2013 @ 1:57pm 
nice map - heres our letsplay of it: http://youtu.be/GTNAu_DxUt0 (german)
[GAW] Luuna Oct 27, 2013 @ 9:05am 
Very fun except the ball dissepear quitre a lot of time for no reason
-[H]-[S.T.A.L.K.E.R.] jackloko99 Jul 4, 2013 @ 11:11am 
very good
Maxtasy Jun 30, 2013 @ 9:31am 
I just love these Art of Cooperation maps, can't wait to play the IV. Here is our walkthrough of this map:
Walkthrough _
daveyvandy  [author] Jun 28, 2013 @ 6:49pm 
Good catch Tom K! I never thought of that problem. I'll have to add a switch to drop the boxes like you suggested.
[Tom K] Jun 28, 2013 @ 6:40pm 
Hey mate. The map was nice like all Art of Coop's. But in the room where you have to move your teammate accross bridges by switching the lense through like 5 laser spots, you're able to move both teammates & lenses across that bridge puzzle. If you do so, both lenses are on the buttons (which you do by intuition) and you drop down. Now the transport beam for the final ball thing is out and you cannot change that anymore (the lenses are not reachable anymore after both players dropped down). But you need to change it, if you did the puzzles in a wrong order, which is likely to happen. Therefore there must be a button to respawn the lenses out of the dispenser.
Aardvark64 Jun 2, 2013 @ 6:19am 
Very good, enjoyed that. I also found I could walk across the bridge emitters but of course I had far too much integrity to do it :) We'll try more of your chambers!