190 ratings
Increased Decline
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29.972 MB
May 19, 2013 @ 3:42am
May 26, 2013 @ 11:34am
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Description
Increased Decline is a slightly larger overgrown map of intermediate difficulty, including two parts. Throughout this test chamber, you will only be able to use one type of portal.
It involves:
-Lasers
-Flinging
-An Excursion Funnel
-and more.

Feedback and video playthroughs are welcome!

Thanks to:

Fluppy the Fluxton: Beta testing, support

Have fun!

Dom44
27 Comments
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Piranha.A Jun 4 @ 1:02pm 
Thirty downvotes? What is wrong with those test subjects???

Great work. The puzzles were well constructed and the style was amazingly done. A big thanks for mapping!
quaternary Jun 3 @ 7:13pm 
Super fun. I didn't really like the fling puzzle because it kept feeling like I was going too far for the middle panel. Laser puzzle was great, and so was the funnel puzzle.
z4rk Feb 2 @ 8:07pm 
the first part of the test was frustrating, very clever with the lasers tho. i liked the 2nd part a lot more but the first part was bad though
Dom44  [author] Nov 30, 2013 @ 9:07am 
[ExR]-IAMV0LDY: Thanks alot :)
[ExR]-IAMV0LDY Nov 30, 2013 @ 4:23am 
I noticed now you're the same guy of "Lore of Aperture", well you surely improved ;)
[ExR]-IAMV0LDY Nov 30, 2013 @ 4:22am 
Why would any1 downvote this? The first part of the first test is ok, nothing special but single portal mechanics can be really fun if done properly expecially because i bet lot of people can't bring the cube from the 2nd chamber back without realizing that the orange portal doesn't fizzle :P
The laser puzzle is awesome, you think that you need to use tricks like cube pointing up do the ceiling while it's just a matter of placing the blue portal in the right spot, really nice one.
The 2nd puzzle is awesome too, I don't think I've ever seen single portal combined with funnels since it's an extremely early game mechanic, + the final ball catch was great! The only thing i could criticise is that the ligh feels a bit weird and yellowish, I'm sure it's intended but a standard color probably would have been better. Great job anyway, gonna play all your chambers!
eMbAh Oct 8, 2013 @ 6:09am 
So good!!!!!!!
p0rtalmaster Sep 5, 2013 @ 9:29pm 
Very good set of tests (although less/softer music would be appreciated).
Dom44  [author] Aug 11, 2013 @ 3:13pm 
Well basically you can use tutorials all over the internet, on Valve Developer Community page, or you can check some vmfs. of some good overgrown maps, as an example.
Iggykoopa321 Aug 9, 2013 @ 10:02am 
Oh, I know how to create Test Chambers, I just want them to look old and overgrown. Thanks for the info